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Drill-through Server detail

My Priv Server

Offline 71.229.26.221:28015 checked 20h ago

Drill-through
FilterServeris My Priv Server
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #6,302 top 28%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75103:0007:0014:0018:0022:0002:00Wiped Mon 26 Oct, 03:10 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep27 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 03:10 UTC1d ago – – running 1
Sun 25 Oct, 20:18 UTC2d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 164 on average 92 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 106 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 91 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 28 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for My Priv Server: what is it?

With too few of its wipes on record, My Priv Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 43 hours ago.

On My Priv Server, what happens on wipe day?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does My Priv Server sit?

A region is not published by My Priv Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 71.229.26.221:28015 is its address.

Which Rust version is My Priv Server on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on My Priv Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does My Priv Server show, and is it up?

Last seen 20 hours ago, My Priv Server now reports offline. Uptime over the last full days (7) was 11%, or 19 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 September 2026.

Tags

What do My Priv Server's tags stand for?

Tags from My Priv Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does My Priv Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Priv Server: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does My Priv Server compare?

Player hours for the last seven days place My Priv Server at #6,302, in the top 28% of the ranked field.

What is the population of My Priv Server?

The last sighting of My Priv Server was 20 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 1. The 48-hour peak window is 04:00 UTC, at an average of 1 players.

Map and rules

What settings and rules does My Priv Server use?

No gather rate is given in the name of My Priv Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for My Priv Server?

The game generates a procedural map for My Priv Server.

How to join

What is the way onto My Priv Server?

In the Rust console (F1), enter client.connect 71.229.26.221:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.