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Drill-through Server detail

Electrical Test Site 67

Offline 71.171.125.142:28015 checked 24d ago

Drill-through
FilterServeris Electrical Test Site 67
Attributes
vanillamoddedcarbon
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #15,940 top 71%
Last wipe 24d ago no schedule published
Next wipe – no wipe seen yet

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 70 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 62 / 700
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Quick answers

from the figures on this page

Wipe data

When does Electrical Test Site 67 wipe?

The rhythm of Electrical Test Site 67 cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 24 days 3 hours ago the current world was made.

Server

In which region does Electrical Test Site 67 sit?

A region is not published by Electrical Test Site 67. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 71.171.125.142:28015 is its address.

Which Rust version is Electrical Test Site 67 on?

Rust network protocol 2634 and build 166652 on Linux is the setup for Electrical Test Site 67. Your game must match the protocol to join, and Steam applies that update.

Is Electrical Test Site 67 up, and how steady is its uptime?

The current status is offline for Electrical Test Site 67, with the last sighting 24 days 2 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 4 October 2026.

Lists and tags

How should the tags on Electrical Test Site 67 be read?

The game's server browser reads the tags Electrical Test Site 67 publishes: gmvanilla (Game mode): The vanilla survival format; mp0 (Max players): Player slots: 0; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Electrical Test Site 67?

Among the Rust Server Analytics lists Electrical Test Site 67 fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Electrical Test Site 67 compare?

On player hours over seven days, Electrical Test Site 67 ranks #15,940, within the top 71% of ranked servers.

How many players does Electrical Test Site 67 carry?

Electrical Test Site 67 is offline at this refresh; the last contact was 24 days 2 hours ago.

Map and rules

What settings and rules does Electrical Test Site 67 use?

No gather rate is given in the name of Electrical Test Site 67. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.

The map on Electrical Test Site 67: which one is it?

The game generates a procedural map for Electrical Test Site 67.

Connection

How can a player join Electrical Test Site 67?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 71.171.125.142:28015.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp0
Max players Player slots: 0.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.