Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free
Online NA 70.185.222.20:28015 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:13 UTC FW26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] | NA · groups of 8+ · 10x · monthly · 3 on average | 4 / 50 |
| 10X PVE Grown Folks Gaming | NA · groups of 8+ · 10x · monthly · 3 on average | 1 / 100 |
| Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases | NA · groups of 8+ · 10x · monthly · 2 on average | 0 / 45 |
| [US] SLAYERS.GG 10x PVE Zombies|Legendary Weapons|Planes|Fun|Xp | NA · groups of 10+ · 10x · monthly · 1 on average | 1 / 100 |
| {USA} Rusting Away {10X} Pure PVE Zombies Kits|Boss Monsters|Ev | NA · groups of 8+ · 10x · monthly · 1 on average | 2 / 50 |
| GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa | NA · groups of 15+ · 15x · monthly · 43 on average | 25 / 115 |
Quick answers
from the figures on this pageWipe data
When does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free wipe?
With the force wipe, once a month, Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 26 days 18 hours ago. A monthly wipe schedule is published in its tags.
On Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free, what happens on wipe day?
The average busiest count over recent wipes is 3 players. Peak population for the latest wipe came 4 hours after it began.
Server
In which region does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free sit?
Its NA tag puts Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 70.185.222.20:28015.
What Rust build does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free run?
Rust network protocol 2635 and build 168909 on Windows is the setup for Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free show, and is it up?
Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free reports online at the current check. The uptime it reports puts the last restart at about 10 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 27 September 2026.
What performance does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free show?
Over 48 hours the average held at 118 server fps, and the minimum was 13. At its highest the entity count was 119,808, including buildings, deployables and all else. Memory use reached 4,018 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free be read?
The game's server browser reads the tags Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free publishes: gmrust (Game mode): Rust survival, standard ruleset; mp30 (Max players): Player slots: 30; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; modded (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): North America is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free?
These Rust Server Analytics lists include Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free: 10x Rust servers, Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Player numbers
Against other Rust servers, how does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free compare?
For player hours over the last seven days, Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free places #6,906 globally and #1,076 in North America, in the top 31% of all ranked servers.
How many players does Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free carry?
Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free holds 0 players of its 30 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 3. The 48-hour peak window is 07:00 UTC, at an average of 0 players.
Map and rules
How is Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free configured, and what rules apply?
Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free names a 10x gather rate. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. Anti-cheat status: VAC on.
What is the map for Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free?
A procedural map of size 4,250 with seed 293524400, generated by the game, runs on Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free?
In the Rust console (F1), enter client.connect 70.185.222.20:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://letsgopve.tip4serv.com is its website.