RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]
Online NA · us1 205.178.168.83:28010 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:26 UTC FW27d ago | 11 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 10X PVE Grown Folks Gaming | NA · groups of 8+ · 10x · monthly · 3 on average | 4 / 100 |
| Reloaded 10X | PvE | Monthly | SkillTree | Raidable Bases | NA · groups of 8+ · 10x · monthly · 2 on average | 6 / 45 |
| [US] SLAYERS.GG 10x PVE Zombies|Legendary Weapons|Planes|Fun|Xp | NA · groups of 10+ · 10x · monthly · 1 on average | 3 / 100 |
| {USA} Rusting Away {10X} Pure PVE Zombies Kits|Boss Monsters|Ev | NA · groups of 8+ · 10x · monthly · 1 on average | 0 / 50 |
| GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa | NA · groups of 15+ · 15x · monthly · 45 on average | 48 / 115 |
| [US] SLAYERS.GG 100x PVE Zombies|Legendary Weapons|Planes|Xp|TP | NA · groups of 16+ · 100x · monthly · 9 on average | 12 / 100 |
Quick answers
from the figures on this pageWipe data
When does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] wipe?
Once a month RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 6 hours ago the current world was made. The tags carry a monthly wipe schedule.
On RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests], what happens on wipe day?
Across recent wipes the busiest point averaged 11 players. 29 hours after the latest wipe the crowd peaked.
Server details
Which location hosts RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
In North America, by its NA tag, sits RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]; the region code is us1. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 205.178.168.83:28010 is its address.
Which Rust version is RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] on?
Rust network protocol 2635 and build 168909 on Linux is the setup for RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]. Your game must match the protocol to join, and Steam applies that update.
How reliable is RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests], and is it online now?
As of the latest refresh, RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] is online. Its reported uptime indicates a restart roughly 13 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] stable?
Over 48 hours the average held at 40 server fps, and the minimum was 31. Entity count reached 129,307, covering buildings, deployables and the rest of the world. Peak memory was 5,258 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] be read?
Tags from RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests], as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $rus1 (Region code): Its region code is us1; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): North America is the region it appears under in the browser; rustmaps (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
The following Rust Server Analytics lists count RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] among their servers: 10x Rust servers, Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers, Rust servers with zombies in the name and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
By whom is RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] run?
The same operator most likely runs RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] and the 4 other servers we track that also publish a rustdecay.com hostname.
Population
Where does RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] sit among Rust servers?
RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] holds #1,772 on seven-day player hours and #270 in North America, inside the top 8% of the ranked field.
What is the population of RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
Of 50 slots, 1 are filled on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] at this refresh. Seven-day figures: an average of 3 players and a peak of 10. The 48-hour peak window is 20:00 UTC, at an average of 6 players.
Map and rules
What are the settings on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests], and its rules?
10x gathering is what RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests] states in its name. The default group cap of 8 players applies. It runs roleplay, towns, jobs and roleplay rules. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
A custom map of size 5,200 is used on RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]; its file is published and downloadable here.
Connection
How can a player join RustDecay PVE 10x [Events|Raid|Zombies|SkillTree|Quests]?
In the Rust console (F1), enter client.connect 205.178.168.83:28010. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://store.rustdecay.com.