WTF|R&D|Testing Server|
Online 70.177.77.170:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 16:05 UTC22d ago | 4 | – | running | 0 |
| Thu 1 Oct, 18:52 UTC FW27d ago | 1 | held half | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 72 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 71 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 60 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 18 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does WTF|R&D|Testing Server| wipe?
With too few of its wipes on record, WTF|R&D|Testing Server|'s rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 2 hours.
Wipe day on WTF|R&D|Testing Server|: what should you expect?
The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 33 hours in. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server details
Which location hosts WTF|R&D|Testing Server|?
No region appears in what WTF|R&D|Testing Server| publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 70.177.77.170:28015.
What Rust build does WTF|R&D|Testing Server| run?
Rust network protocol 2635 and build 168909 on Windows is the setup for WTF|R&D|Testing Server|. The protocol has to match before you can join; Steam updates it automatically.
How reliable is WTF|R&D|Testing Server|, and is it online now?
The current status of WTF|R&D|Testing Server| is online. Its reported uptime indicates a restart roughly 3 hours ago. 53% uptime over the last 7 full days, equal to 89 of 168 hours. The first sighting of it by Rust Server Analytics was on 26 September 2026.
Is performance on WTF|R&D|Testing Server| stable?
The 48-hour average was 115 server fps; the low was 76. Entity count reached 94,915, covering buildings, deployables and the rest of the world. Peak memory was 3,539 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on WTF|R&D|Testing Server| be read?
The game's server browser reads the tags WTF|R&D|Testing Server| publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature WTF|R&D|Testing Server|?
These Rust Server Analytics lists include WTF|R&D|Testing Server|: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does WTF|R&D|Testing Server| compare?
On player hours over seven days, WTF|R&D|Testing Server| ranks #8,472, within the top 38% of ranked servers.
At what level does WTF|R&D|Testing Server| run its population?
Population at the current refresh: 2 players on WTF|R&D|Testing Server|, against 5 slots. Seven-day figures: an average of 0 players and a peak of 2. Averaged over 48 hours, activity is highest at 19:00 UTC with 1 players.
Map and rules
What are the settings on WTF|R&D|Testing Server|, and its rules?
No gather rate is given in the name of WTF|R&D|Testing Server|. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on WTF|R&D|Testing Server|: which one is it?
WTF|R&D|Testing Server| uses a procedural map of size 6,000 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.
How to join
How do you connect to WTF|R&D|Testing Server|?
In the Rust console (F1), enter client.connect 70.177.77.170:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.