prv
Offline 70.177.109.60:28012 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 20:27 UTC23d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:10 UTC FW27d ago | 2 | held half | 3.1 days | 2 |
| Fri 25 Sep, 13:27 UTC33d ago | 2 | held half | 6.2 days | 1 |
| Fri 18 Sep, 20:26 UTC39d ago | 2 | halved by day 2 | 6.7 days | 1 |
| Thu 17 Sep, 22:07 UTC40d ago | 2 | – | 0.9 days | 1 |
| Thu 17 Sep, 14:38 UTC41d ago | 2 | – | 0.3 days | 0 |
| Tue 15 Sep, 21:54 UTC42d ago | 2 | – | 1.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe data
When does prv wipe?
No next wipe can be predicted for prv, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 22 hours ago the current world was made.
Wipe day on prv: what should you expect?
Recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 67% of cases. In the other cases the crowd dropped below half by day 2.
Server details
In which region does prv sit?
No region appears in what prv publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 70.177.109.60:28012 is its address.
What Rust build does prv run?
Rust network protocol 2635 and build 168909 on Windows is the setup for prv. The protocol has to match before you can join; Steam updates it automatically.
How reliable is prv, and is it online now?
Last seen 3 days 21 hours ago, prv now reports offline. Of 168 hours in the last 7 full days, 4 were up: 2%. It entered Rust Server Analytics records on 13 September 2026.
Tags
Which meanings do the tags on prv carry?
gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags prv publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does prv appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include prv: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does prv compare?
On player hours over seven days, prv ranks #10,901, within the top 49% of ranked servers.
How many players does prv carry?
No response from prv at the latest check, with a last sighting 3 days 21 hours ago. Averaging 1 players across seven days, the server reached a peak of 1.
Map and rules
How is prv configured, and what rules apply?
No gather rate is given in the name of prv. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
The map on prv: which one is it?
A procedural map of size 3,000 with seed 1337, generated by the game, runs on prv. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.
Connection
How do you connect to prv?
In the Rust console (F1), enter client.connect 70.177.109.60:28012. Launch Rust on this page also works, opening Rust through Steam and connecting you.