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Drill-through Server detail

Ron's DEV Rust Server

Online 70.176.240.249:28015 checked 9m ago

Drill-through
FilterServeris Ron's DEV Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,388 top 70%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct19 Oct23 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 21:13 UTC13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 184 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average 176 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average 150 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 54 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Ron's DEV Rust Server: what is it?

Too few wipes on record for Ron's DEV Rust Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 13 days 23 hours.

Wipe day on Ron's DEV Rust Server: what should you expect?

The average busiest count over recent wipes is 2 players. 22 hours after the latest wipe the crowd peaked.

Server details

In which region does Ron's DEV Rust Server sit?

No region is published by Ron's DEV Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 70.176.240.249:28015 is its address.

What Rust build does Ron's DEV Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Ron's DEV Rust Server. Your game must match the protocol to join, and Steam applies that update.

How reliable is Ron's DEV Rust Server, and is it online now?

Ron's DEV Rust Server reports online at the current check. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 6 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Ron's DEV Rust Server be read?

The game's server browser reads the tags Ron's DEV Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Ron's DEV Rust Server?

These Rust Server Analytics lists include Ron's DEV Rust Server: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does Ron's DEV Rust Server compare?

The seven-day player-hours rank for Ron's DEV Rust Server is #15,388, inside the top 70% of all ranked servers.

At what level does Ron's DEV Rust Server run its population?

Ron's DEV Rust Server holds 0 players of its 5 slots as of the latest update. Averaged across seven days, the population is 0 players.

Settings

What settings and rules does Ron's DEV Rust Server use?

The name of Ron's DEV Rust Server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is disabled.

The map on Ron's DEV Rust Server: which one is it?

A procedural map, generated by the game, runs on Ron's DEV Rust Server.

Connection

What is the way onto Ron's DEV Rust Server?

In the Rust console (F1), enter client.connect 70.176.240.249:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players 5 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.