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Drill-through Server detail

My Untitled Rust Server

Offline 70.145.20.237:28176 checked 10d ago

Drill-through
FilterServeris My Untitled Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,275 top 70%
Last wipe 10d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct14 Oct18 Oct21 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctMon 12 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 15:14 UTC10d ago 0 – running 0
Mon 12 Oct, 04:47 UTC17d ago 0 – 6.4 days 0
Sun 11 Oct, 15:12 UTC17d ago 0 – 0.6 days 0
Wed 7 Oct, 16:04 UTC21d ago 0 – 4 days 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 69 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 96 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 32 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 7 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does My Untitled Rust Server wipe?

With irregular wipe times, My Untitled Rust Server offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 10 days 15 hours ago.

Wipe day on My Untitled Rust Server: what should you expect?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

What is the hosting location of My Untitled Rust Server?

No region appears in what My Untitled Rust Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 70.145.20.237:28176.

What Rust build does My Untitled Rust Server run?

Rust network protocol 2634 and build 166494 on Windows is the setup for My Untitled Rust Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does My Untitled Rust Server show, and is it up?

The current status is offline for My Untitled Rust Server, with the last sighting 10 days 14 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 6 October 2026.

Lists and tags

What do My Untitled Rust Server's tags stand for?

Tags from My Untitled Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature My Untitled Rust Server?

Among the Rust Server Analytics lists My Untitled Rust Server fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does My Untitled Rust Server hold in the server rankings?

On player hours over seven days, My Untitled Rust Server ranks #15,275, within the top 70% of ranked servers.

At what level does My Untitled Rust Server run its population?

No response from My Untitled Rust Server at the latest check, with a last sighting 10 days 14 hours ago.

Map and rules

How is My Untitled Rust Server configured, and what rules apply?

No gather rate is given in the name of My Untitled Rust Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on My Untitled Rust Server: which one is it?

The game generates a procedural map for My Untitled Rust Server.

How to join

How do you connect to My Untitled Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 70.145.20.237:28176.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166494
Build Game build: 166494.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.