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Drill-through Server detail

RustedThrough

Offline 70.109.215.128:28015 checked 44d ago

Drill-through
FilterServeris RustedThrough
Attributes
moddedoxide
Last refreshed
Players now 0/ 15
7-day average 0 peak –
Rank #15,025 no region published
Last wipe 45d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 170 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 81 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 251 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 350 / 350

Quick answers

from the figures on this page

Wipe cycle

On what cycle does RustedThrough wipe?

The rhythm of RustedThrough cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 45 days 22 hours.

Server

What is the hosting location of RustedThrough?

No region appears in what RustedThrough publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 70.109.215.128:28015 is its address.

What Rust build does RustedThrough run?

Rust network protocol 2633 and build 163794 on Linux is the setup for RustedThrough. The protocol has to match before you can join; Steam updates it automatically.

How reliable is RustedThrough, and is it online now?

The current status is offline for RustedThrough, with the last sighting 44 days 23 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

How should the tags on RustedThrough be read?

Tags from RustedThrough, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp15 (Max players): Player slots: 15; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RustedThrough appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RustedThrough fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does RustedThrough compare?

The seven-day player-hours rank for RustedThrough is #15,025, inside the top – of all ranked servers.

At what level does RustedThrough run its population?

The last sighting of RustedThrough was 44 days 23 hours ago; it is offline at this refresh.

Map and rules

What are the settings on RustedThrough, and its rules?

The name of RustedThrough does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on RustedThrough: which one is it?

A procedural map, generated by the game, runs on RustedThrough.

Connection

How can a player join RustedThrough?

In the Rust console (F1), enter client.connect 70.109.215.128:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp15
Max players Player slots: 15.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.