The Salt Mines (Official) Duo Trio Quad | 2x |
Online NA 69.9.150.161:28021 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:00 UTC13d ago | 3 | – | running | 0 |
| Thu 1 Oct, 18:30 UTC FW27d ago | 4 | halved by day 12 | 14 days | 0 |
| Thu 1 Oct, 07:11 UTC27d ago | 3 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| The Salt Mines (Official) Solo Only | 2x | | NA · groups of 8+ · 2x · monthly · 1 on average | 1 / 100 |
| Paradise US 5X | Free Heli & Planes | Builds | Raidable Bases | NA · groups of 8+ · 5x · monthly · 1 on average | 2 / 44 |
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 10 / 15 |
| [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 2 / 100 |
| [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS | NA · groups of 100+ · 1e+09x · weekly · 31 on average | 24 / 100 |
| KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN | NA · groups of 10+ · 1000x · weekly · 5 on average | 4 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does The Salt Mines (Official) Duo Trio Quad | 2x | wipe?
Once a month The Salt Mines (Official) Duo Trio Quad | 2x | wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 13 days 1 hours ago. Its tags state a wipe schedule of one month.
Wipe day on The Salt Mines (Official) Duo Trio Quad | 2x |: what should you expect?
The average busiest count over recent wipes is 3 players. Peak population for the latest wipe came 20 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 12 it had fallen below half where the hold failed.
Server
Which location hosts The Salt Mines (Official) Duo Trio Quad | 2x |?
The NA tag on The Salt Mines (Official) Duo Trio Quad | 2x | lists it in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 69.9.150.161:28021.
Which Rust version is The Salt Mines (Official) Duo Trio Quad | 2x | on?
Rust network protocol 2635 and build 168909 on Windows is the setup for The Salt Mines (Official) Duo Trio Quad | 2x |. Joining requires the same protocol on your game; Steam handles the update.
What uptime does The Salt Mines (Official) Duo Trio Quad | 2x | show, and is it up?
The Salt Mines (Official) Duo Trio Quad | 2x | reports online at the current check. The uptime it reports puts the last restart at about 4 days 21 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on The Salt Mines (Official) Duo Trio Quad | 2x | stable?
The 48-hour average was 144 server fps; the low was 121. Entity count reached 85,357, covering buildings, deployables and the rest of the world. Peak memory was 4,374 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on The Salt Mines (Official) Duo Trio Quad | 2x | carry?
gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^d (Combat training): Loot is provided for aim and PvP practice; ^k (Build server): Base design and building practice; ^q (Premium): Only premium-status players can connect; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America are the tags The Salt Mines (Official) Duo Trio Quad | 2x | publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does The Salt Mines (Official) Duo Trio Quad | 2x | appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists The Salt Mines (Official) Duo Trio Quad | 2x | fits are: Rust servers with a 2x gather rate, Modded Rust servers: live data, Rust aim training servers, Rust build and creative servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Combat training ^d, Build server ^k, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Player numbers
Where does The Salt Mines (Official) Duo Trio Quad | 2x | sit among Rust servers?
For player hours over the last seven days, The Salt Mines (Official) Duo Trio Quad | 2x | places #5,906 globally and #969 in North America, in the top 27% of all ranked servers.
At what level does The Salt Mines (Official) Duo Trio Quad | 2x | run its population?
The Salt Mines (Official) Duo Trio Quad | 2x | holds 0 players of its 150 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2. Averaged over 48 hours, activity is highest at 15:00 UTC with 1 players.
Settings
What are the settings on The Salt Mines (Official) Duo Trio Quad | 2x |, and its rules?
The Salt Mines (Official) Duo Trio Quad | 2x | names a 2x gather rate. The default group cap of 8 players applies. combat training is the game mode, aim and PvP practice, loot handed out. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Only premium-status players can connect. VAC, Valve's anti-cheat, is enabled.
What is the map for The Salt Mines (Official) Duo Trio Quad | 2x |?
A procedural map of size 3,750 with seed 1225439674, generated by the game, runs on The Salt Mines (Official) Duo Trio Quad | 2x |. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How do you connect to The Salt Mines (Official) Duo Trio Quad | 2x |?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 69.9.150.161:28021. Only premium-status players can connect. Find it online at https://discord.com/invite/dYfBrKRKx6.