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Drill-through Server detail

ShadowFluid

Offline 69.8.165.222:28015 checked 2d ago

Drill-through
FilterServeris ShadowFluid
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 1 peak 1
Rank #9,484 top 43%
Last wipe 15d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct20 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 00:08 UTC15d ago 0 – running 1
Fri 2 Oct, 11:22 UTC26d ago 0 – 11.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 16 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 2 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does ShadowFluid wipe?

Too few wipes on record for ShadowFluid to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 15 days 1 hours.

Wipe day on ShadowFluid: what should you expect?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 5 hours after it began.

Server

In which region does ShadowFluid sit?

A region is not published by ShadowFluid. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 69.8.165.222:28015.

What Rust build does ShadowFluid run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on ShadowFluid. Joining requires the same protocol on your game; Steam handles the update.

What uptime does ShadowFluid show, and is it up?

Last seen 2 days 6 hours ago, ShadowFluid now reports offline. Of 168 hours in the last 7 full days, 7 were up: 4%. It entered Rust Server Analytics records on 22 September 2026.

Lists and tags

Which meanings do the tags on ShadowFluid carry?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags ShadowFluid publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature ShadowFluid?

These Rust Server Analytics lists include ShadowFluid: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does ShadowFluid sit among Rust servers?

Player hours for the last seven days place ShadowFluid at #9,484, in the top 43% of the ranked field.

At what level does ShadowFluid run its population?

ShadowFluid is offline at this refresh; the last contact was 2 days 6 hours ago. Averaging 1 players across seven days, the server reached a peak of 1.

Map and rules

How is ShadowFluid configured, and what rules apply?

No gather rate is given in the name of ShadowFluid. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on ShadowFluid: which one is it?

ShadowFluid uses a procedural map of size 3,500 with seed 6738, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to ShadowFluid?

In the Rust console (F1), enter client.connect 69.8.165.222:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.