pllm-test-1
Offline 69.8.146.145:28115 checked 15d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 74 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 72 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 58 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 18 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does pllm-test-1 wipe?
With too few of its wipes on record, pllm-test-1's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 15 days 23 hours ago.
Server
In which region does pllm-test-1 sit?
A region is not published by pllm-test-1. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 69.8.146.145:28115 is its address.
What Rust build does pllm-test-1 run?
On Linux, pllm-test-1 runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam handles the update.
What uptime does pllm-test-1 show, and is it up?
Last seen 15 days 22 hours ago, pllm-test-1 now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 12 October 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on pllm-test-1 be read?
Tags from pllm-test-1, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does pllm-test-1 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include pllm-test-1: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, how does pllm-test-1 compare?
On player hours over seven days, pllm-test-1 ranks #15,441, within the top 71% of ranked servers.
At what level does pllm-test-1 run its population?
The last sighting of pllm-test-1 was 15 days 22 hours ago; it is offline at this refresh.
Map and rules
What are the settings on pllm-test-1, and its rules?
The name of pllm-test-1 does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.
What is the map for pllm-test-1?
A procedural map, generated by the game, runs on pllm-test-1.
Connection
How do you connect to pllm-test-1?
In the Rust console (F1), enter client.connect 69.8.146.145:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.