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Drill-through Server detail

pllm-test-0

Offline 69.8.146.145:28015 checked 15d ago

Drill-through
FilterServeris pllm-test-0
Attributes
moddedcarbon
Last refreshed
Players now 0/ 4
7-day average 0 peak –
Rank #15,441 top 71%
Last wipe 15d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct17 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 162 on average 32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 32 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 9 / 200
CSL Scenery Budget Test groups of 8+ · 85 on average 0 / 500

Quick answers

from the figures on this page

Wipe data

On what cycle does pllm-test-0 wipe?

The rhythm of pllm-test-0 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 15 days 1 hours.

Server details

In which region does pllm-test-0 sit?

A region is not published by pllm-test-0. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 69.8.146.145:28015 is its address.

Which Rust version is pllm-test-0 on?

On Linux, pllm-test-0 runs Rust network protocol 2634 and build 167584. Your game must match the protocol to join, and Steam applies that update.

How reliable is pllm-test-0, and is it online now?

Offline at this refresh: pllm-test-0, last seen 15 days 1 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 12 October 2026.

Lists and tags

Which meanings do the tags on pllm-test-0 carry?

Tags from pllm-test-0, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp4 (Max players): Capacity of 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature pllm-test-0?

The following Rust Server Analytics lists count pllm-test-0 among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, how does pllm-test-0 compare?

The seven-day player-hours rank for pllm-test-0 is #15,441, inside the top 71% of all ranked servers.

At what level does pllm-test-0 run its population?

pllm-test-0 is offline at this refresh; the last contact was 15 days 1 hours ago.

Settings

How is pllm-test-0 configured, and what rules apply?

The name of pllm-test-0 does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

The map on pllm-test-0: which one is it?

The game generates a procedural map for pllm-test-0.

Connection

What is the way onto pllm-test-0?

In the Rust console (F1), enter client.connect 69.8.146.145:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp4
Max players Capacity of 4 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.