Rust Server Analytics 39,834 players11,696 servers
All servers
Drill-through Server detail

My Apex Rust Server

Offline 69.41.181.135:25672 checked 18d ago

Drill-through
FilterServeris My Apex Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 8
7-day average 0 peak –
Rank #15,824 top 72%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:25 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 17 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 2 / 1000

Quick answers

from the figures on this page

Wipe data

When does My Apex Rust Server wipe?

With too few of its wipes on record, My Apex Rust Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 25 days 17 hours ago.

Wipe day on My Apex Rust Server: what should you expect?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

Which location hosts My Apex Rust Server?

No region appears in what My Apex Rust Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 69.41.181.135:25672.

Which Rust version is My Apex Rust Server on?

On Linux, My Apex Rust Server runs Rust network protocol 2634 and build 167231. The protocol has to match before you can join; Steam updates it automatically.

What uptime does My Apex Rust Server show, and is it up?

Last seen 18 days 18 hours ago, My Apex Rust Server now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

What do My Apex Rust Server's tags stand for?

Tags from My Apex Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Capacity of 8 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167231 (Build): Build number 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Apex Rust Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Apex Rust Server: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does My Apex Rust Server compare?

On player hours over seven days, My Apex Rust Server ranks #15,824, within the top 72% of ranked servers.

How many players does My Apex Rust Server carry?

No response from My Apex Rust Server at the latest check, with a last sighting 18 days 18 hours ago.

Settings

What are the settings on My Apex Rust Server, and its rules?

The name of My Apex Rust Server does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for My Apex Rust Server?

The game generates a procedural map of size 3,500 with seed 909841784 for My Apex Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to My Apex Rust Server?

In the Rust console (F1), enter client.connect 69.41.181.135:25672. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp8
Max players Capacity of 8 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167231
Build Build number 167231.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.