MoJo
Online 69.41.181.103:25726 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:32 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 174 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 178 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 139 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 16 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 53 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does MoJo wipe?
Too few wipes on record for MoJo to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 1 hours ago.
On MoJo, what happens on wipe day?
Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
What is the hosting location of MoJo?
A region is not published by MoJo. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 69.41.181.103:25726.
Which Rust version is MoJo on?
On Linux, MoJo runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is MoJo up, and how steady is its uptime?
The current status of MoJo is online. About 23 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on MoJo stable?
The 48-hour average was 228 server fps; the low was 196. Buildings, deployables and all other world objects brought the entity total to 45,978. Peak memory was 1,906 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on MoJo be read?
The game's server browser reads the tags MoJo publishes: gmrust (Game mode): Survival in the standard Rust format; mp16 (Max players): Player slots: 16; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does MoJo appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count MoJo among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does MoJo compare?
Player hours for the last seven days place MoJo at #15,411, in the top 69% of the ranked field.
What is the population of MoJo?
Of 16 slots, 0 are filled on MoJo at this refresh. The population has averaged 0 players over seven days.
Settings
How is MoJo configured, and what rules apply?
Gather rate is not mentioned in the name of MoJo. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for MoJo?
A procedural map of size 3,000 with seed 8326175, generated by the game, runs on MoJo. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
What is the way onto MoJo?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 69.41.181.103:25726.