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Drill-through Server detail

MoJo

Online 69.41.181.103:25726 checked 7m ago

Drill-through
FilterServeris MoJo
Attributes
moddedoxide
Last refreshed
Players now 0/ 16
7-day average 0 peak –
Rank #15,411 top 69%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:32 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 174 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 178 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 139 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 53 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does MoJo wipe?

Too few wipes on record for MoJo to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 1 hours ago.

On MoJo, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of MoJo?

A region is not published by MoJo. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 69.41.181.103:25726.

Which Rust version is MoJo on?

On Linux, MoJo runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is MoJo up, and how steady is its uptime?

The current status of MoJo is online. About 23 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on MoJo stable?

The 48-hour average was 228 server fps; the low was 196. Buildings, deployables and all other world objects brought the entity total to 45,978. Peak memory was 1,906 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on MoJo be read?

The game's server browser reads the tags MoJo publishes: gmrust (Game mode): Survival in the standard Rust format; mp16 (Max players): Player slots: 16; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does MoJo appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count MoJo among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does MoJo compare?

Player hours for the last seven days place MoJo at #15,411, in the top 69% of the ranked field.

What is the population of MoJo?

Of 16 slots, 0 are filled on MoJo at this refresh. The population has averaged 0 players over seven days.

Settings

How is MoJo configured, and what rules apply?

Gather rate is not mentioned in the name of MoJo. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for MoJo?

A procedural map of size 3,000 with seed 8326175, generated by the game, runs on MoJo. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto MoJo?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 69.41.181.103:25726.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp16
Max players Player slots: 16.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.