AfterShock | US | Builder | Creative Sandbox | New |
Online NA 69.30.244.178:4585 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:11 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 88 on average | 158 / 999 |
| Intoxicated US Sandbox - Creative | Build | Noclip | NA · groups of 8+ · 12 on average | 23 / 150 |
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 14 / 200 |
| Together We Rust | Build Server | NA · groups of 8+ · 2 on average | 2 / 125 |
| Builders Like Us | NA · groups of 32+ · monthly · 2 on average | 1 / 100 |
| [NA] Echo Rust - Sandbox | NA · groups of 32+ · weekly · 1 on average | 4 / 50 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does AfterShock | US | Builder | Creative Sandbox | New | wipe?
Too few wipes on record for AfterShock | US | Builder | Creative Sandbox | New | to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 16 hours ago.
Wipe day on AfterShock | US | Builder | Creative Sandbox | New |: what should you expect?
Recent wipes averaged a busiest count of 1 players. 17 hours after the latest wipe the crowd peaked.
Server
Which location hosts AfterShock | US | Builder | Creative Sandbox | New |?
The NA tag on AfterShock | US | Builder | Creative Sandbox | New | lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 69.30.244.178:4585.
What Rust build does AfterShock | US | Builder | Creative Sandbox | New | run?
Rust network protocol 2635 and build 168909 on Linux is the setup for AfterShock | US | Builder | Creative Sandbox | New |. Joining requires the same protocol on your game; Steam handles the update.
What uptime does AfterShock | US | Builder | Creative Sandbox | New | show, and is it up?
AfterShock | US | Builder | Creative Sandbox | New | reports online at the current check. Its reported uptime indicates a restart roughly 14 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does AfterShock | US | Builder | Creative Sandbox | New | perform well?
The 48-hour average was 60 server fps; the low was 59. Entity count reached 102,093, covering buildings, deployables and the rest of the world. Peak memory was 3,194 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on AfterShock | US | Builder | Creative Sandbox | New | carry?
The game's server browser reads the tags AfterShock | US | Builder | Creative Sandbox | New | publishes: gmrust (Game mode): Survival in the standard Rust format; mp120 (Max players): Capacity of 120 slots; ts16 (Group limit): The cap is 16 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^c (Creative): No gathering, just sandbox building at will; ^k (Build server): Design and test base builds; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does AfterShock | US | Builder | Creative Sandbox | New | appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists AfterShock | US | Builder | Creative Sandbox | New | fits are: Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Where does AfterShock | US | Builder | Creative Sandbox | New | sit among Rust servers?
AfterShock | US | Builder | Creative Sandbox | New | holds #11,351 on seven-day player hours and #1,344 in North America, inside the top 51% of the ranked field.
How many players does AfterShock | US | Builder | Creative Sandbox | New | carry?
AfterShock | US | Builder | Creative Sandbox | New | holds 0 players of its 120 slots as of the latest update. The seven-day mean is 0 players, against a peak of 2. Averaged over 48 hours, activity is highest at 06:00 UTC with 0 players.
Settings
What settings and rules does AfterShock | US | Builder | Creative Sandbox | New | use?
Gather rate is not mentioned in the name of AfterShock | US | Builder | Creative Sandbox | New |. A maximum of 16 players per group applies. build & creative is the game mode, sandbox building, no gathering. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on AfterShock | US | Builder | Creative Sandbox | New |: which one is it?
AfterShock | US | Builder | Creative Sandbox | New | uses a procedural map of size 6,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.
How to join
What is the way onto AfterShock | US | Builder | Creative Sandbox | New |?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 69.30.244.178:4585. https://aftershockrust.com/ is its website.