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Drill-through Server detail

My Rust Server [Oxide | Dev]

Offline 69.194.47.50:28015 checked 37d ago

Drill-through
FilterServeris My Rust Server [Oxide | Dev]
Attributes
moddedoxide
Last refreshed
Players now 0/ 300
7-day average 0 peak –
Rank #14,324 top 62%
Last wipe 38d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 19:42 UTC38d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 48 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 67 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 16 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 6 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for My Rust Server [Oxide | Dev]: what is it?

Too few wipes on record for My Rust Server [Oxide | Dev] to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 38 days 10 hours ago.

Wipe day on My Rust Server [Oxide | Dev]: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

What is the hosting location of My Rust Server [Oxide | Dev]?

A region is not published by My Rust Server [Oxide | Dev]. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 69.194.47.50:28015.

What Rust build does My Rust Server [Oxide | Dev] run?

On Windows, My Rust Server [Oxide | Dev] runs Rust network protocol 2633 and build 164530. The protocol has to match before you can join; Steam updates it automatically.

How reliable is My Rust Server [Oxide | Dev], and is it online now?

The current status is offline for My Rust Server [Oxide | Dev], with the last sighting 37 days 8 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 20 September 2026.

Lists and tags

What do My Rust Server [Oxide | Dev]'s tags stand for?

Tags from My Rust Server [Oxide | Dev], as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp300 (Max players): Player slots: 300; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Rust Server [Oxide | Dev] appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Rust Server [Oxide | Dev] among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does My Rust Server [Oxide | Dev] sit among Rust servers?

The seven-day player-hours rank for My Rust Server [Oxide | Dev] is #14,324, inside the top 62% of all ranked servers.

How many players does My Rust Server [Oxide | Dev] carry?

The last sighting of My Rust Server [Oxide | Dev] was 37 days 8 hours ago; it is offline at this refresh.

Map and rules

What are the settings on My Rust Server [Oxide | Dev], and its rules?

The name of My Rust Server [Oxide | Dev] does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on My Rust Server [Oxide | Dev]: which one is it?

A procedural map, generated by the game, runs on My Rust Server [Oxide | Dev].

How to join

What is the way onto My Rust Server [Oxide | Dev]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 69.194.47.50:28015.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp300
Max players Player slots: 300.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs164530
Build Game build: 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.