Single Player
Offline 69.133.150.236:28015 checked 4d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 22:08 UTC7d ago | 1 | – | running | 1 |
| Tue 20 Oct, 00:40 UTC8d ago | 1 | – | 0.9 days | 1 |
| Tue 13 Oct, 05:41 UTC15d ago | 1 | held half | 6.8 days | 0 |
| Mon 12 Oct, 21:20 UTC15d ago | 1 | – | 0.3 days | 1 |
| Mon 12 Oct, 05:14 UTC16d ago | 1 | – | 0.7 days | 1 |
| Sun 11 Oct, 23:07 UTC16d ago | 1 | – | 0.3 days | 0 |
| Fri 9 Oct, 18:35 UTC18d ago | 1 | – | 2.2 days | 0 |
| Fri 9 Oct, 03:01 UTC19d ago | 1 | – | 0.6 days | 0 |
| Thu 8 Oct, 20:18 UTC19d ago | 1 | – | 0.3 days | 1 |
| Mon 5 Oct, 22:37 UTC22d ago | 1 | – | 2.9 days | 1 |
| Sun 4 Oct, 20:22 UTC23d ago | 1 | – | 1.1 days | 1 |
| Sun 4 Oct, 01:16 UTC24d ago | 1 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 173 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 179 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 137 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 53 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does Single Player wipe?
With irregular wipe times, Single Player offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 7 days 8 hours ago the current world was made.
Wipe day on Single Player: what should you expect?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
What is the hosting location of Single Player?
No region appears in what Single Player publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 69.133.150.236:28015.
What Rust build does Single Player run?
On Windows, Single Player runs Rust network protocol 2635 and build 167584. Your game must match the protocol to join, and Steam applies that update.
What uptime does Single Player show, and is it up?
Last seen 4 days 11 hours ago, Single Player now reports offline. Uptime over the last full days (7) was 7%, or 12 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 September 2026.
Lists and tags
What do Single Player's tags stand for?
The game's server browser reads the tags Single Player publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Single Player?
Among the Rust Server Analytics lists Single Player fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does Single Player hold in the server rankings?
The seven-day player-hours rank for Single Player is #10,760, inside the top 48% of all ranked servers.
At what level does Single Player run its population?
No response from Single Player at the latest check, with a last sighting 4 days 11 hours ago. Averaging 0 players across seven days, the server reached a peak of 1.
Settings
What settings and rules does Single Player use?
The name of Single Player does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is disabled.
The map on Single Player: which one is it?
Single Player uses a procedural map, which the game generates.
How to join
What is the way onto Single Player?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 69.133.150.236:28015.