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Drill-through Server detail

Rusted Zombies | Local Development

Online 69.131.3.17:28015 checked 13m ago

Drill-through
FilterServeris Rusted Zombies | Local Development
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #5,972 top 27%
Last wipe 8d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 35 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rusted Zombies | Local Development: what is it?

Too few wipes on record for Rusted Zombies | Local Development to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 8 days 5 hours.

Server details

What is the hosting location of Rusted Zombies | Local Development?

No region is published by Rusted Zombies | Local Development. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 69.131.3.17:28015.

Which Rust version is Rusted Zombies | Local Development on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Rusted Zombies | Local Development. Your game must match the protocol to join, and Steam applies that update.

Is Rusted Zombies | Local Development up, and how steady is its uptime?

The current status of Rusted Zombies | Local Development is online. Uptime over the last full days (7) was 86%, or 144 of 168 hours. It entered Rust Server Analytics records on 20 October 2026.

Lists and tags

Which meanings do the tags on Rusted Zombies | Local Development carry?

The game's server browser reads the tags Rusted Zombies | Local Development publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Rusted Zombies | Local Development appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Rusted Zombies | Local Development among their servers: Modded Rust servers: live data and Rust servers with zombies in the name. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does Rusted Zombies | Local Development hold in the server rankings?

On player hours over seven days, Rusted Zombies | Local Development ranks #5,972, within the top 27% of ranked servers.

How many players does Rusted Zombies | Local Development carry?

Of 10 slots, 0 are filled on Rusted Zombies | Local Development at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.

Settings

What settings and rules does Rusted Zombies | Local Development use?

The name of Rusted Zombies | Local Development does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on Rusted Zombies | Local Development: which one is it?

The game generates a procedural map for Rusted Zombies | Local Development.

Connection

How can a player join Rusted Zombies | Local Development?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 69.131.3.17:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.