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Drill-through Server detail

Warthog Test - local only

Offline 68.97.1.27:28135 checked 5d ago

Drill-through
FilterServeris Warthog Test - local only
Attributes
moddedoxide
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,399 top 69%
Last wipe 16d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 03:02 UTC13d ago 1 – running 0
Mon 12 Oct, 18:51 UTC15d ago 1 held half 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 111 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 45 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Warthog Test - local only wipe?

Too few wipes on record for Warthog Test - local only to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 16 days 11 hours.

Wipe day on Warthog Test - local only: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 17 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

Which location hosts Warthog Test - local only?

A region is not published by Warthog Test - local only. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 68.97.1.27:28135 is its address.

What Rust build does Warthog Test - local only run?

Rust network protocol 2634 and build 166652 on Windows is the setup for Warthog Test - local only. Your game must match the protocol to join, and Steam applies that update.

How reliable is Warthog Test - local only, and is it online now?

Last seen 5 days 18 hours ago, Warthog Test - local only now reports offline. Uptime over the last full days (7) was 11%, or 19 of 168 hours. The first sighting of it by Rust Server Analytics was on 11 October 2026.

Lists and tags

How should the tags on Warthog Test - local only be read?

The game's server browser reads the tags Warthog Test - local only publishes: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Warthog Test - local only appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Warthog Test - local only fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Warthog Test - local only compare?

Player hours for the last seven days place Warthog Test - local only at #15,399, in the top 69% of the ranked field.

How many players does Warthog Test - local only carry?

The last sighting of Warthog Test - local only was 5 days 18 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.

Settings

What settings and rules does Warthog Test - local only use?

Gather rate is not mentioned in the name of Warthog Test - local only. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, disabled.

The map on Warthog Test - local only: which one is it?

A procedural map, generated by the game, runs on Warthog Test - local only.

Connection

How can a player join Warthog Test - local only?

In the Rust console (F1), enter client.connect 68.97.1.27:28135. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players 2 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.