RustRoyale Giant Animation Test
Offline 68.97.1.27:28125 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 20:21 UTC19d ago | 1 | – | running | 0 |
| Fri 9 Oct, 01:59 UTC19d ago | 1 | – | 0.8 days | 0 |
| Wed 7 Oct, 01:45 UTC21d ago | 1 | held half | 2 days | 1 |
| Tue 6 Oct, 18:39 UTC22d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 119 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 140 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 105 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 31 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 30 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does RustRoyale Giant Animation Test wipe?
With irregular wipe times, RustRoyale Giant Animation Test offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 19 days ago.
Wipe day on RustRoyale Giant Animation Test: what should you expect?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server details
In which region does RustRoyale Giant Animation Test sit?
No region appears in what RustRoyale Giant Animation Test publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 68.97.1.27:28125.
What Rust build does RustRoyale Giant Animation Test run?
On Windows, RustRoyale Giant Animation Test runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.
What uptime does RustRoyale Giant Animation Test show, and is it up?
The current status is offline for RustRoyale Giant Animation Test, with the last sighting 16 days 18 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 6 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on RustRoyale Giant Animation Test be read?
Tags from RustRoyale Giant Animation Test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp32 (Max players): 32 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does RustRoyale Giant Animation Test appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count RustRoyale Giant Animation Test among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does RustRoyale Giant Animation Test compare?
Player hours for the last seven days place RustRoyale Giant Animation Test at #15,611, in the top 71% of the ranked field.
What is the population of RustRoyale Giant Animation Test?
RustRoyale Giant Animation Test is offline at this refresh; the last contact was 16 days 18 hours ago.
Settings
How is RustRoyale Giant Animation Test configured, and what rules apply?
Gather rate is not mentioned in the name of RustRoyale Giant Animation Test. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, disabled.
How to join
How can a player join RustRoyale Giant Animation Test?
In the Rust console (F1), enter client.connect 68.97.1.27:28125. Launch Rust on this page also works, opening Rust through Steam and connecting you.