Rust Server Analytics 45,182 players11,656 servers
All servers
Drill-through Server detail

Local Rust Server [No EAC]

Offline 68.41.91.129:28015 checked 2d ago

Drill-through
FilterServeris Local Rust Server [No EAC]
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #12,978 top 58%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep7 Oct14 Oct21 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:09 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 162 on average 30 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 43 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 33 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 9 / 200
CSL Scenery Budget Test groups of 8+ · 85 on average 0 / 500

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Local Rust Server [No EAC]: what is it?

Too few wipes on record for Local Rust Server [No EAC] to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 25 days 22 hours ago.

Wipe day on Local Rust Server [No EAC]: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts Local Rust Server [No EAC]?

A region is not published by Local Rust Server [No EAC]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 68.41.91.129:28015.

What Rust build does Local Rust Server [No EAC] run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Local Rust Server [No EAC]. Your game must match the protocol to join, and Steam applies that update.

What uptime does Local Rust Server [No EAC] show, and is it up?

The current status is offline for Local Rust Server [No EAC], with the last sighting 2 days 2 hours ago. Uptime over the last full days (7) was 5%, or 8 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Tags

What do Local Rust Server [No EAC]'s tags stand for?

Tags from Local Rust Server [No EAC], as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Local Rust Server [No EAC]?

These Rust Server Analytics lists include Local Rust Server [No EAC]: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Local Rust Server [No EAC] sit among Rust servers?

On player hours over seven days, Local Rust Server [No EAC] ranks #12,978, within the top 58% of ranked servers.

What is the population of Local Rust Server [No EAC]?

The last sighting of Local Rust Server [No EAC] was 2 days 2 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

What settings and rules does Local Rust Server [No EAC] use?

The name of Local Rust Server [No EAC] does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, disabled.

The map on Local Rust Server [No EAC]: which one is it?

A procedural map, generated by the game, runs on Local Rust Server [No EAC].

Connection

What is the way onto Local Rust Server [No EAC]?

In the Rust console (F1), enter client.connect 68.41.91.129:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.