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Drill-through Server detail

Rust School

Offline 68.238.49.216:28015 checked 14d ago

Drill-through
FilterServeris Rust School
Attributes
moddedcarbon
Last refreshed
Players now 0/ 24
7-day average 0 peak –
Rank #15,156 top 70%
Last wipe 16d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 04:30 UTC16d ago 2 – running 1
Thu 1 Oct, 23:56 UTC FW27d ago 2 halved by day 1 11.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 176 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 118 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 79 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 40 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 246 / 700

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Rust School wipe?

The rhythm of Rust School cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 16 days 10 hours ago.

Wipe day on Rust School: what should you expect?

Recent wipes averaged a busiest count of 2 players. 16 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server details

Which location hosts Rust School?

No region is published by Rust School. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 68.238.49.216:28015 is its address.

Which Rust version is Rust School on?

Rust network protocol 2634 and build 167584 on Linux is the setup for Rust School. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Rust School show, and is it up?

Offline at this refresh: Rust School, last seen 14 days 10 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Tags

How should the tags on Rust School be read?

Tags from Rust School, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp24 (Max players): Player slots: 24; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust School?

Among the Rust Server Analytics lists Rust School fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does Rust School hold in the server rankings?

Player hours for the last seven days place Rust School at #15,156, in the top 70% of the ranked field.

How many players does Rust School carry?

Rust School is offline at this refresh; the last contact was 14 days 10 hours ago.

Map and rules

How is Rust School configured, and what rules apply?

Gather rate is not mentioned in the name of Rust School. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

Connection

What is the way onto Rust School?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 68.238.49.216:28015.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y

Game

gmvanilla
Game mode Survival on vanilla settings.
mp24
Max players Player slots: 24.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167584
Build Game build: 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.