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Drill-through Server detail

The Cow and Chicken

Offline 68.144.95.60:28015 checked 14d ago

Drill-through
FilterServeris The Cow and Chicken
Attributes
moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,199 top 70%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep5 Oct10 Oct16 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 20:36 UTC14d ago 0 – running 0
Mon 5 Oct, 20:52 UTC23d ago 1 held half 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 48 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 37 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does The Cow and Chicken wipe?

With too few of its wipes on record, The Cow and Chicken's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 14 days 2 hours.

Wipe day on The Cow and Chicken: what should you expect?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

In which region does The Cow and Chicken sit?

No region appears in what The Cow and Chicken publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 68.144.95.60:28015.

Which Rust version is The Cow and Chicken on?

On Windows, The Cow and Chicken runs Rust network protocol 2635 and build 168018. The protocol has to match before you can join; Steam updates it automatically.

Is The Cow and Chicken up, and how steady is its uptime?

The current status is offline for The Cow and Chicken, with the last sighting 14 days 2 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 24 September 2026.

Lists and tags

What do The Cow and Chicken's tags stand for?

Tags from The Cow and Chicken, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168018 (Build): The game build is 168018; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does The Cow and Chicken appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists The Cow and Chicken fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does The Cow and Chicken hold in the server rankings?

The seven-day player-hours rank for The Cow and Chicken is #15,199, inside the top 70% of all ranked servers.

How many players does The Cow and Chicken carry?

The last sighting of The Cow and Chicken was 14 days 2 hours ago; it is offline at this refresh.

Map and rules

How is The Cow and Chicken configured, and what rules apply?

Gather rate is not mentioned in the name of The Cow and Chicken. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on The Cow and Chicken: which one is it?

The Cow and Chicken uses a procedural map, which the game generates.

How to join

How can a player join The Cow and Chicken?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 68.144.95.60:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168018,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168018
Build The game build is 168018.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.