Rusty Appalachia
Online 67.223.11.16:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:07 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 104 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 153 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 45 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Rusty Appalachia wipe?
The rhythm of Rusty Appalachia cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 13 days 18 hours ago.
On Rusty Appalachia, what happens on wipe day?
The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
What is the hosting location of Rusty Appalachia?
No region is published by Rusty Appalachia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 67.223.11.16:28015 is its address.
Which Rust version is Rusty Appalachia on?
Rust network protocol 2634 and build 167781 on Linux is the setup for Rusty Appalachia. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Rusty Appalachia, and is it online now?
The current status of Rusty Appalachia is online. About 11 days 4 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Rusty Appalachia perform well?
Server fps averaged 81 over the last 48 hours, with a floor of 50. At its highest the entity count was 103,333, including buildings, deployables and all else. Peak memory was 5,491 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on Rusty Appalachia carry?
gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Rusty Appalachia publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Rusty Appalachia appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Rusty Appalachia fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does Rusty Appalachia hold in the server rankings?
The seven-day player-hours rank for Rusty Appalachia is #15,338, inside the top 69% of all ranked servers.
How many players does Rusty Appalachia carry?
Rusty Appalachia holds 0 players of its 100 slots as of the latest update. Averaged across seven days, the population is 0 players.
Settings
What settings and rules does Rusty Appalachia use?
No gather rate is given in the name of Rusty Appalachia. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Rusty Appalachia?
The game generates a procedural map of size 4,250 with seed 106561217 for Rusty Appalachia. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto Rusty Appalachia?
In the Rust console (F1), enter client.connect 67.223.11.16:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.