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Drill-through Server detail

A Rust Server

Offline 67.213.125.205:7058 checked 21d ago

Drill-through
FilterServeris A Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,948 top 72%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:25 UTC26d ago 0 – running 0
Mon 28 Sep, 12:34 UTC30d ago 4 halved by day 3 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 163 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 68 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 18 / 1000

Quick answers

from the figures on this page

Wipe data

When does A Rust Server wipe?

The rhythm of A Rust Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 4 hours.

Wipe day on A Rust Server: what should you expect?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 3.

Server details

What is the hosting location of A Rust Server?

A region is not published by A Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 67.213.125.205:7058.

Which Rust version is A Rust Server on?

On Linux, A Rust Server runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.

What uptime does A Rust Server show, and is it up?

Last seen 21 days 23 hours ago, A Rust Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 28 September 2026.

Tags

Which meanings do the tags on A Rust Server carry?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags A Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does A Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists A Rust Server fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does A Rust Server hold in the server rankings?

On player hours over seven days, A Rust Server ranks #15,948, within the top 72% of ranked servers.

What is the population of A Rust Server?

The last sighting of A Rust Server was 21 days 23 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does A Rust Server use?

No gather rate is given in the name of A Rust Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for A Rust Server?

The game generates a procedural map of size 1,500 with seed 124578 for A Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto A Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 67.213.125.205:7058.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players 40 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.