Rust Server Analytics 103,131 players11,899 servers
All servers
Drill-through Server detail

xJermelz's v0.8.4 MultiMonument Test

Offline 66.9.164.218:28415 checked 29d ago

Drill-through
FilterServeris xJermelz's v0.8.4 MultiMonument Test
Attributes
moddedoxide
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #16,837 top 71%
Last wipe 31d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 201 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 79 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 229 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 351 / 350

Quick answers

from the figures on this page

Wipe data

When does xJermelz's v0.8.4 MultiMonument Test wipe?

With too few of its wipes on record, xJermelz's v0.8.4 MultiMonument Test's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 31 days 23 hours ago the current world was made.

Server

What is the hosting location of xJermelz's v0.8.4 MultiMonument Test?

A region is not published by xJermelz's v0.8.4 MultiMonument Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 66.9.164.218:28415.

What Rust build does xJermelz's v0.8.4 MultiMonument Test run?

On Windows, xJermelz's v0.8.4 MultiMonument Test runs Rust network protocol 2633 and build 165217. Your game must match the protocol to join, and Steam applies that update.

What uptime does xJermelz's v0.8.4 MultiMonument Test show, and is it up?

The current status is offline for xJermelz's v0.8.4 MultiMonument Test, with the last sighting 29 days 16 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 29 September 2026.

Tags

What do xJermelz's v0.8.4 MultiMonument Test's tags stand for?

Tags from xJermelz's v0.8.4 MultiMonument Test, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does xJermelz's v0.8.4 MultiMonument Test appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count xJermelz's v0.8.4 MultiMonument Test among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does xJermelz's v0.8.4 MultiMonument Test sit among Rust servers?

Player hours for the last seven days place xJermelz's v0.8.4 MultiMonument Test at #16,837, in the top 71% of the ranked field.

At what level does xJermelz's v0.8.4 MultiMonument Test run its population?

No response from xJermelz's v0.8.4 MultiMonument Test at the latest check, with a last sighting 29 days 16 hours ago.

Settings

What are the settings on xJermelz's v0.8.4 MultiMonument Test, and its rules?

No gather rate is given in the name of xJermelz's v0.8.4 MultiMonument Test. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for xJermelz's v0.8.4 MultiMonument Test?

The game generates a procedural map for xJermelz's v0.8.4 MultiMonument Test.

Connection

How do you connect to xJermelz's v0.8.4 MultiMonument Test?

In the Rust console (F1), enter client.connect 66.9.164.218:28415. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp5
Max players 5 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.