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Drill-through Server detail

[US] Projekt Phoenix│PvE/PvP│Beta

Online NA 66.51.99.80:28010 checked 7m ago

Drill-through
FilterServeris [US] Projekt Phoenix│PvE/PvP│Beta
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,338 top 69% · #1508 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 8h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
0246811:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
7d 8hThu 5 Nov, 19:00 UTCFW force wipe
35d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW27d ago 3 – running 0
Thu 1 Oct, 00:02 UTC28d ago 3 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average 2 / 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 4 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average 5 / 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average 1 / 15
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average 0 / 50
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average 4 / 50

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [US] Projekt Phoenix│PvE/PvP│Beta wipe?

With the force wipe, once a month, [US] Projekt Phoenix│PvE/PvP│Beta wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 16 hours. A monthly wipe schedule is published in its tags.

On [US] Projekt Phoenix│PvE/PvP│Beta, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. 27 hours after the latest wipe the crowd peaked.

Server

In which region does [US] Projekt Phoenix│PvE/PvP│Beta sit?

Its NA tag puts [US] Projekt Phoenix│PvE/PvP│Beta in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 66.51.99.80:28010.

What Rust build does [US] Projekt Phoenix│PvE/PvP│Beta run?

On Linux, [US] Projekt Phoenix│PvE/PvP│Beta runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is [US] Projekt Phoenix│PvE/PvP│Beta up, and how steady is its uptime?

As of the latest refresh, [US] Projekt Phoenix│PvE/PvP│Beta is online. The uptime it reports puts the last restart at about 20 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does [US] Projekt Phoenix│PvE/PvP│Beta show?

Server fps averaged 5 over the last 48 hours, with a floor of 5. At its highest the entity count was 146,993, including buildings, deployables and all else. Peak memory was 4,542 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on [US] Projekt Phoenix│PvE/PvP│Beta carry?

Tags from [US] Projekt Phoenix│PvE/PvP│Beta, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [US] Projekt Phoenix│PvE/PvP│Beta appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [US] Projekt Phoenix│PvE/PvP│Beta: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does [US] Projekt Phoenix│PvE/PvP│Beta hold in the server rankings?

[US] Projekt Phoenix│PvE/PvP│Beta holds #15,338 on seven-day player hours and #1,508 in North America, inside the top 69% of the ranked field.

At what level does [US] Projekt Phoenix│PvE/PvP│Beta run its population?

Population at the current refresh: 0 players on [US] Projekt Phoenix│PvE/PvP│Beta, against 100 slots. The seven-day mean for this server is 0 players.

Map and rules

What are the settings on [US] Projekt Phoenix│PvE/PvP│Beta, and its rules?

No gather rate is given in the name of [US] Projekt Phoenix│PvE/PvP│Beta. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for [US] Projekt Phoenix│PvE/PvP│Beta?

A procedural map of size 4,750 with seed 938220579, generated by the game, runs on [US] Projekt Phoenix│PvE/PvP│Beta. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join [US] Projekt Phoenix│PvE/PvP│Beta?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.80:28010.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.