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Drill-through Server detail

WildVanilla-PVE

Online NA 66.51.99.75:28015 checked 8m ago

Drill-through
FilterServeris WildVanilla-PVE
Attributes
monthly wipes oxidepve
Last refreshed
Players now 1/ 200
7-day average 3 peak 14
Rank #1,668 top 8% · #248 in NA
Last wipe 26d ago monthly schedule
Next wipe 8d 9h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0246810:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 13% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

wipe-day peak17players, last three wipes

Coming wipes

InWhen, UTCKind
8d 9hThu 5 Nov, 19:00 UTCFW force wipe
36d 9hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW26d ago 17 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average 14 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average 12 / 200
Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 13 on average 2 / 100
MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 13 on average 0 / 50
[US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 12 on average 6 / 150
Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 6 on average 2 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does WildVanilla-PVE wipe?

The force wipe is the only wipe for WildVanilla-PVE, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 14 hours ago the current world was made. The tags carry a monthly wipe schedule.

Wipe day on WildVanilla-PVE: what should you expect?

Recent wipes averaged a busiest count of 17 players. 5 hours after the latest wipe the crowd peaked.

Server details

In which region does WildVanilla-PVE sit?

The NA tag on WildVanilla-PVE lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 66.51.99.75:28015.

Which Rust version is WildVanilla-PVE on?

Rust network protocol 2635 and build 168909 on Linux is the setup for WildVanilla-PVE. The protocol has to match before you can join; Steam updates it automatically.

How reliable is WildVanilla-PVE, and is it online now?

The current status of WildVanilla-PVE is online. About 23 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does WildVanilla-PVE show?

The 48-hour average was 48 server fps; the low was 5. At its highest the entity count was 182,730, including buildings, deployables and all else. Peak memory was 5,055 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on WildVanilla-PVE be read?

Tags from WildVanilla-PVE, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): 200 slots in total; ts18 (Group limit): Teams hold no more than 18; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; NA (North America): North America is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does WildVanilla-PVE appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count WildVanilla-PVE among their servers: Community Rust servers, live, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does WildVanilla-PVE hold in the server rankings?

For player hours over the last seven days, WildVanilla-PVE places #1,668 globally and #248 in North America, in the top 8% of all ranked servers.

What is the population of WildVanilla-PVE?

WildVanilla-PVE holds 1 players of its 200 slots as of the latest update. Averaging 3 players across seven days, the server reached a peak of 14. Across the last 48 hours, 01:00 UTC shows the highest average: 5 players.

Map and rules

What are the settings on WildVanilla-PVE, and its rules?

No gather rate is given in the name of WildVanilla-PVE. A maximum of 18 players per group applies. It runs pve, no fighting other players. Community is its listing; it is a community server. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for WildVanilla-PVE?

The game generates a procedural map of size 5,000 with seed 219288 for WildVanilla-PVE. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto WildVanilla-PVE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.75:28015. Find it online at https://discord.com/invite/EEBpVEJDKS.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts18,^o

Game

gmrust
Game mode Rust survival, standard ruleset.
mp200
Max players 200 slots in total.
ts18
Group limit Teams hold no more than 18.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.