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Drill-through Server detail

Saturn's Wasteland

Online NA 66.51.99.71:28030 checked 2h ago

Drill-through
FilterServeris Saturn's Wasteland
Attributes
trio weekly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,373 top 69% · #1531 in NA
Last wipe 21d ago weekly schedule
Next wipe 6d 4h Wed 4 Nov, 00:04 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
0246820:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep8 Oct13 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #525 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 00:04 UTC, in 6d 4h. Its weekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
6d 4hWed 4 Nov, 00:04 UTCits own
7d 23hThu 5 Nov, 19:00 UTCFW force wipe
13d 4hWed 11 Nov, 00:04 UTCits own
20d 4hWed 18 Nov, 00:04 UTCits own
27d 4hWed 25 Nov, 00:04 UTCits own
34d 4hWed 2 Dec, 00:04 UTCits own
35d 23hThu 3 Dec, 19:00 UTCFW force wipe
41d 4hWed 9 Dec, 00:04 UTCits own

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 00:04 UTC21d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusticated.com - US Premium Trio | Thursday Wipes NA · trio · weekly · 135 on average 1 / 150
Rusticated.com - US Trio | Monday Wipes NA · trio · weekly · 89 on average 119 / 150
RustForNoobs.com | Solo Duo Trio | Weekly | US NA · trio · weekly · 13 on average 7 / 150
Reddit.com/r/PlayRust - US Trio NA · trio · weekly · 12 on average 7 / 200
RustForNoobs.com | Mondays | Solo Duo Trio | US NA · trio · weekly · 6 on average 3 / 150
WARBANDITS.GG |Solo/Duo/Trio|Weekly| JUST WIPED NA · trio · weekly · 2 on average 2 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Saturn's Wasteland: what is it?

Its tag guides the prediction, since Saturn's Wasteland has too few wipes on record to confirm the schedule. Wednesday 4 November at 00:04 UTC is when its next wipe is due. The world now in play was created 21 days 17 hours ago. The tags list a wipe schedule of one week.

On Saturn's Wasteland, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. The highest player count on the latest wipe arrived 13 hours in.

Server details

Which location hosts Saturn's Wasteland?

Its NA tag puts Saturn's Wasteland in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 66.51.99.71:28030.

What Rust build does Saturn's Wasteland run?

On Linux, Saturn's Wasteland runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.

How reliable is Saturn's Wasteland, and is it online now?

As of the latest refresh, Saturn's Wasteland is online. The uptime it reports puts the last restart at about 6 days 4 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on Saturn's Wasteland stable?

Over 48 hours the average held at 5 server fps, and the minimum was 5. Entity count reached 69,826, covering buildings, deployables and the rest of the world. Peak memory was 2,428 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on Saturn's Wasteland be read?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts3 (Group limit): Teams hold no more than 3; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): The server browser files it under North America are the tags Saturn's Wasteland publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Saturn's Wasteland?

These Rust Server Analytics lists include Saturn's Wasteland: Modded Rust servers: live data, Trio Rust servers, live and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.

Player numbers

What position does Saturn's Wasteland hold in the server rankings?

Saturn's Wasteland holds #15,373 on seven-day player hours and #1,531 in North America, inside the top 69% of the ranked field. Within the trio segment, its position is #525.

At what level does Saturn's Wasteland run its population?

Population at the current refresh: 0 players on Saturn's Wasteland, against 50 slots. Averaged across seven days, the population is 0 players.

Settings

What settings and rules does Saturn's Wasteland use?

The name of Saturn's Wasteland does not state a gather rate. Groups: trio, capped at 3 players. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on Saturn's Wasteland: which one is it?

A procedural map of size 3,300 with seed 1, generated by the game, runs on Saturn's Wasteland. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto Saturn's Wasteland?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.71:28030.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts3
Group limit Teams hold no more than 3.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.