Rustybuns2
Online NA 66.51.99.69:28020 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 03:45 UTC8h ago | – | – | running | 1 |
| Wed 28 Oct, 04:01 UTC1d ago | – | – | – | 0 |
| Fri 23 Oct, 17:06 UTC5d ago | 1 | held half | 4.5 days | 0 |
| Tue 20 Oct, 14:25 UTC8d ago | 0 | – | 3.1 days | 0 |
| Tue 6 Oct, 01:58 UTC23d ago | 1 | – | 14.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 3 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 1 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 6 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 1 / 15 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 2 / 50 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0 / 50 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Rustybuns2 wipe?
Once a month Rustybuns2 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 8 hours ago. The tags carry a monthly wipe schedule.
Wipe day on Rustybuns2: what should you expect?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.
Server
In which region does Rustybuns2 sit?
In North America, according to its NA tag, sits Rustybuns2. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 66.51.99.69:28020 is its address.
What Rust build does Rustybuns2 run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Rustybuns2. Joining requires the same protocol on your game; Steam handles the update.
Is Rustybuns2 up, and how steady is its uptime?
The current status of Rustybuns2 is online. About 7 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 6 October 2026.
What performance does Rustybuns2 show?
Over 48 hours the average held at 13 server fps, and the minimum was 5. Entity count reached 55,945, covering buildings, deployables and the rest of the world. Peak memory was 1,998 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on Rustybuns2 be read?
Tags from Rustybuns2, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): North America is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Rustybuns2?
These Rust Server Analytics lists include Rustybuns2: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Population
Where does Rustybuns2 sit among Rust servers?
Ranked on seven-day player hours, Rustybuns2 is #5,315 overall and #899 in North America, within the top 24% of ranked servers.
How many players does Rustybuns2 carry?
Population at the current refresh: 0 players on Rustybuns2, against 50 slots. Seven-day figures: an average of 0 players and a peak of 1. The 48-hour peak window is 15:00 UTC, at an average of 1 players.
Map and rules
What are the settings on Rustybuns2, and its rules?
No gather rate is given in the name of Rustybuns2. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
The map on Rustybuns2: which one is it?
Rustybuns2 uses a procedural map of size 3,200 with seed 1, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join Rustybuns2?
In the Rust console (F1), enter client.connect 66.51.99.69:28020. Launch Rust on this page also works, opening Rust through Steam and connecting you.