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Drill-through Server detail

Fun in the Sun (PVE)

Online NA 66.51.99.63:28075 checked 3h ago

Drill-through
FilterServeris Fun in the Sun (PVE)
Attributes
monthly wipes oxidepve
Last refreshed
Players now 1/ 50
7-day average 1 peak 7
Rank #3,488 top 16% · #574 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 22h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak12players, last three wipes

Coming wipes

InWhen, UTCKind
7d 22hThu 5 Nov, 19:00 UTCFW force wipe
35d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:04 UTC FW27d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average 36 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average 17 / 200
Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 13 on average 10 / 100
MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 12 on average 7 / 50
[US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 12 on average 7 / 150
Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 6 on average 2 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Fun in the Sun (PVE): what is it?

The force wipe is the only wipe for Fun in the Sun (PVE), once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 27 days 1 hours. Its tags state a wipe schedule of one month.

On Fun in the Sun (PVE), what happens on wipe day?

The average busiest count over recent wipes is 12 players. Peak population for the latest wipe came 46 hours after it began.

Server details

In which region does Fun in the Sun (PVE) sit?

In North America, according to its NA tag, sits Fun in the Sun (PVE). Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 66.51.99.63:28075 is its address.

Which Rust version is Fun in the Sun (PVE) on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Fun in the Sun (PVE). Joining requires the same protocol on your game; Steam handles the update.

What uptime does Fun in the Sun (PVE) show, and is it up?

Fun in the Sun (PVE) reports online at the current check. About 16 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 1 October 2026.

Does Fun in the Sun (PVE) perform well?

Over 48 hours the average held at 22 server fps, and the minimum was 5. Entity count reached 121,922, covering buildings, deployables and the rest of the world. Memory use reached 4,042 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Fun in the Sun (PVE) be read?

Tags from Fun in the Sun (PVE), as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts20 (Group limit): The cap is 20 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Fun in the Sun (PVE)?

These Rust Server Analytics lists include Fun in the Sun (PVE): Community Rust servers, live, PvE Rust servers by live population and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Where does Fun in the Sun (PVE) sit among Rust servers?

For player hours over the last seven days, Fun in the Sun (PVE) places #3,488 globally and #574 in North America, in the top 16% of all ranked servers.

What is the population of Fun in the Sun (PVE)?

Fun in the Sun (PVE) holds 1 players of its 50 slots as of the latest update. Seven-day figures: an average of 1 players and a peak of 7. Averaged over 48 hours, activity is highest at 18:00 UTC with 3 players.

Map and rules

How is Fun in the Sun (PVE) configured, and what rules apply?

The name of Fun in the Sun (PVE) does not state a gather rate. A maximum of 20 players per group applies. pve is the game mode, no fighting other players. In the server browser, it appears under Community. Oxide plugins are run. Anti-cheat status: VAC on.

The map on Fun in the Sun (PVE): which one is it?

A procedural map of size 4,000 with seed 897176852, generated by the game, runs on Fun in the Sun (PVE). Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto Fun in the Sun (PVE)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.63:28075. https://discord.com/invite/rkFSsyuEGd is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts20,^o

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts20
Group limit The cap is 20 players per team.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.