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Drill-through Server detail

Shadow Island 2X | Bi-Weekly | Quad

Online NA 66.51.99.59:28120 checked 12m ago

Drill-through
FilterServeris Shadow Island 2X | Bi-Weekly | Quad
Attributes
2x quad biweekly wipes moddedoxide
Last refreshed
Players now 1/ 100
7-day average 1 peak 5
Rank #3,761 top 17% · #626 in NA
Last wipe 6d ago biweekly schedule
Next wipe 7d 6h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 17% of all ranked servers, top 34% in NA, and #240 of the quad servers (top 29%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap10.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 3

Coming wipes

InWhen, UTCKind
7d 6hThu 5 Nov, 19:00 UTCFW force wipe
21d 5hThu 19 Nov, 17:57 UTCits own
35d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:57 UTC6d ago 5 – running 0
Thu 15 Oct, 21:39 UTC13d ago 7 halved by day 3 6.8 days 1
Thu 1 Oct, 22:08 UTC FW27d ago 2 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs NA · quad · 2x · biweekly · 2 on average 0 / 150
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep NA · quad · 2x · biweekly · 2 on average 1 / 200
The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP W NA · quad · 2x · biweekly · 4 on average 1 / 50
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 255 on average 98 / 125
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 155 on average 79 / 200
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 150 on average 38 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Shadow Island 2X | Bi-Weekly | Quad wipe?

The prediction follows its tag, because too few of Shadow Island 2X | Bi-Weekly | Quad's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 6 days 18 hours. Its tags publish a wipe schedule of every two weeks.

On Shadow Island 2X | Bi-Weekly | Quad, what happens on wipe day?

Across recent wipes the busiest point averaged 5 players. 5 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases the crowd dropped below half by day 3.

Server

In which region does Shadow Island 2X | Bi-Weekly | Quad sit?

In North America, according to its NA tag, sits Shadow Island 2X | Bi-Weekly | Quad. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 66.51.99.59:28120.

What Rust build does Shadow Island 2X | Bi-Weekly | Quad run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Shadow Island 2X | Bi-Weekly | Quad. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Shadow Island 2X | Bi-Weekly | Quad, and is it online now?

As of the latest refresh, Shadow Island 2X | Bi-Weekly | Quad is online. About 6 days 16 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 1 October 2026 is when Rust Server Analytics first recorded it.

What performance does Shadow Island 2X | Bi-Weekly | Quad show?

Over 48 hours the average held at 18 server fps, and the minimum was 5. Entity count reached 107,454, covering buildings, deployables and the rest of the world. Peak memory was 5,166 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on Shadow Island 2X | Bi-Weekly | Quad be read?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts4 (Group limit): The cap is 4 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): Its browser listing sits in North America are the tags Shadow Island 2X | Bi-Weekly | Quad publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Shadow Island 2X | Bi-Weekly | Quad appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Shadow Island 2X | Bi-Weekly | Quad fits are: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Player numbers

Where does Shadow Island 2X | Bi-Weekly | Quad sit among Rust servers?

Ranked on seven-day player hours, Shadow Island 2X | Bi-Weekly | Quad is #3,761 overall and #626 in North America, within the top 17% of ranked servers. The quad segment places it at #240.

How many players does Shadow Island 2X | Bi-Weekly | Quad carry?

Population at the current refresh: 1 players on Shadow Island 2X | Bi-Weekly | Quad, against 100 slots. The seven-day mean is 1 players, against a peak of 5. Across the last 48 hours, 11:00 UTC shows the highest average: 3 players.

Settings

What are the settings on Shadow Island 2X | Bi-Weekly | Quad, and its rules?

Shadow Island 2X | Bi-Weekly | Quad names a 2x gather rate. Groups: quad, capped at 4 players. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for Shadow Island 2X | Bi-Weekly | Quad?

A procedural map of size 3,900 with seed 1337, generated by the game, runs on Shadow Island 2X | Bi-Weekly | Quad. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Shadow Island Custom Map.

How to join

How can a player join Shadow Island 2X | Bi-Weekly | Quad?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.59:28120. https://shadowisland.xyz/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts4
Group limit The cap is 4 players per team.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.