Rusty Town Wars
Online 66.51.99.4:6666 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 03:07 UTC18d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 154 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 98 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 239 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348 / 350 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Rusty Town Wars: what is it?
Too few wipes on record for Rusty Town Wars to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 18 days 13 hours.
On Rusty Town Wars, what happens on wipe day?
Recent wipes averaged a busiest count of 3 players. 21 hours after the latest wipe the crowd peaked.
Server
Which location hosts Rusty Town Wars?
No region is published by Rusty Town Wars. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 66.51.99.4:6666 is its address.
What Rust build does Rusty Town Wars run?
Rust network protocol 2635 and build 168909 on Linux is the setup for Rusty Town Wars. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Rusty Town Wars show, and is it up?
Rusty Town Wars reports online at the current check. Its reported uptime indicates a restart roughly 7 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 3 October 2026.
Is performance on Rusty Town Wars stable?
Over 48 hours the average held at 30 server fps, and the minimum was 30. Buildings, deployables and all other world objects brought the entity total to 182,572. Peak memory was 5,999 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on Rusty Town Wars be read?
gmvanilla (Game mode): Vanilla ruleset survival; mp100 (Max players): Capacity of 100 slots; ts12 (Group limit): The cap is 12 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Rusty Town Wars publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Rusty Town Wars appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Rusty Town Wars fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Rusty Town Wars sit among Rust servers?
The seven-day player-hours rank for Rusty Town Wars is #8,057, inside the top 36% of all ranked servers.
What is the population of Rusty Town Wars?
Rusty Town Wars holds 0 players of its 100 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2.
Map and rules
How is Rusty Town Wars configured, and what rules apply?
Gather rate is not mentioned in the name of Rusty Town Wars. A maximum of 12 players per group applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.
What is the map for Rusty Town Wars?
A procedural map of size 6,000 with seed 1337, generated by the game, runs on Rusty Town Wars. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.
Connection
How do you connect to Rusty Town Wars?
In the Rust console (F1), enter client.connect 66.51.99.4:6666. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/MmMr3VKxbu is its website.