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Drill-through Server detail

HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo

Online NA 66.51.99.4:28025 checked 8m ago

Drill-through
FilterServeris HighMiles 5x PVE|No Bp|SkillTree|Kits|Rai…
Attributes
5x monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 1 peak 5
Rank #3,524 top 16% · #578 in NA
Last wipe 26d ago monthly schedule
Next wipe 8d 11h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5208:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
8d 11hThu 5 Nov, 19:00 UTCFW force wipe
36d 11hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:23 UTC24d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant NA · groups of 15+ · 5x · monthly · 7 on average 1 / 100
Freedom PVE | 5x | Refined Loot | Raid Bases NA · groups of 50+ · 5x · monthly · 3 on average 0 / 50
Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk NA · groups of 8+ · 5x · monthly · 3 on average 0 / 100
Four Horsemen | Dickaroo | PVE | 5X | 10/1 NA · groups of 16+ · 5x · monthly · 2 on average 3 / 20
SafeHouse 5x Extreme PvE NA · groups of 8+ · 5x · monthly · 1 on average 0 / 500
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree] NA · groups of 8+ · 5x · biweekly · 31 on average 18 / 150

Quick answers

from the figures on this page

Wipe cycle

On what cycle does HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo wipe?

With the force wipe, once a month, HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 26 days 11 hours. The tags carry a monthly wipe schedule.

Wipe day on HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo: what should you expect?

Across recent wipes the busiest point averaged 3 players. 0 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo?

Its NA tag puts HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 66.51.99.4:28025.

What Rust build does HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo run?

On Linux, HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo, and is it online now?

HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo reports online at the current check. The uptime it reports puts the last restart at about 22 hours ago. Of 168 hours in the last 7 full days, 166 were up: 99%. It entered Rust Server Analytics records on 3 October 2026.

Is performance on HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo stable?

Over 48 hours the average held at 30 server fps, and the minimum was 26. Buildings, deployables and all other world objects brought the entity total to 157,479. Memory use reached 7,515 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

What do HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo's tags stand for?

Tags from HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo among their servers: 5x Rust servers, measured live, Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Population

What position does HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo hold in the server rankings?

HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo holds #3,524 on seven-day player hours and #578 in North America, inside the top 16% of the ranked field.

How many players does HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo carry?

Of 100 slots, 0 are filled on HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo at this refresh. The seven-day mean is 1 players, against a peak of 5. The 48-hour peak window is 19:00 UTC, at an average of 2 players.

Settings

How is HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo configured, and what rules apply?

HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo names a 5x gather rate. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo?

HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo uses a procedural map of size 4,500 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.

How to join

How can a player join HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLo?

In the Rust console (F1), enter client.connect 66.51.99.4:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://highs-pve-server.paynow.store/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.