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Drill-through Server detail

Four Horsemen | Dickaroo | PVE | 5X | 10/1

Online NA 64.40.223.6:28020 checked 9m ago

Drill-through
FilterServeris Four Horsemen | Dickaroo | PVE | 5X | 10/1
Attributes
5x monthly wipes moddedoxidepve
Last refreshed
Players now 5/ 20
7-day average 2 peak 9
Rank #2,347 top 11% · #367 in NA
Last wipe 26d ago monthly schedule
Next wipe 8d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 25% full

Players

average and peak, with its wipes marked
AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 11% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

wipe-day peak9players, last three wipes

Coming wipes

InWhen, UTCKind
8d 20hThu 5 Nov, 19:00 UTCFW force wipe
36d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW26d ago 9 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant NA · groups of 15+ · 5x · monthly · 6 on average 11 / 100
Freedom PVE | 5x | Refined Loot | Raid Bases NA · groups of 50+ · 5x · monthly · 3 on average 3 / 50
Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk NA · groups of 8+ · 5x · monthly · 3 on average 1 / 100
SafeHouse 5x Extreme PvE NA · groups of 8+ · 5x · monthly · 2 on average 1 / 500
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree] NA · groups of 8+ · 5x · biweekly · 32 on average 39 / 150
Misfits PVE 3x |Backpacks|Skill Tree|Raidable Bases|Quests|Kits NA · groups of 15+ · 3x · monthly · 5 on average 2 / 50

Quick answers

from the figures on this page

Wipe data

When does Four Horsemen | Dickaroo | PVE | 5X | 10/1 wipe?

Once a month Four Horsemen | Dickaroo | PVE | 5X | 10/1 wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 26 days 5 hours. Its tags state a wipe schedule of one month.

Wipe day on Four Horsemen | Dickaroo | PVE | 5X | 10/1: what should you expect?

The average busiest count over recent wipes is 9 players. 5 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of Four Horsemen | Dickaroo | PVE | 5X | 10/1?

The NA tag on Four Horsemen | Dickaroo | PVE | 5X | 10/1 lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 64.40.223.6:28020.

Which Rust version is Four Horsemen | Dickaroo | PVE | 5X | 10/1 on?

On Windows, Four Horsemen | Dickaroo | PVE | 5X | 10/1 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is Four Horsemen | Dickaroo | PVE | 5X | 10/1 up, and how steady is its uptime?

As of the latest refresh, Four Horsemen | Dickaroo | PVE | 5X | 10/1 is online. About 11 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on Four Horsemen | Dickaroo | PVE | 5X | 10/1 stable?

Server fps averaged 62 over the last 48 hours, with a floor of 43. Entity count reached 157,859, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,969 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on Four Horsemen | Dickaroo | PVE | 5X | 10/1 carry?

gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Player slots: 20; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): North America is the region it appears under in the browser are the tags Four Horsemen | Dickaroo | PVE | 5X | 10/1 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Four Horsemen | Dickaroo | PVE | 5X | 10/1 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Four Horsemen | Dickaroo | PVE | 5X | 10/1 among their servers: 5x Rust servers, measured live, Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Player numbers

Against other Rust servers, how does Four Horsemen | Dickaroo | PVE | 5X | 10/1 compare?

Ranked on seven-day player hours, Four Horsemen | Dickaroo | PVE | 5X | 10/1 is #2,347 overall and #367 in North America, within the top 11% of ranked servers.

What is the population of Four Horsemen | Dickaroo | PVE | 5X | 10/1?

Of 20 slots, 5 are filled on Four Horsemen | Dickaroo | PVE | 5X | 10/1 at this refresh. The seven-day mean is 2 players, against a peak of 9. Averaged over 48 hours, activity is highest at 21:00 UTC with 4 players.

Settings

What are the settings on Four Horsemen | Dickaroo | PVE | 5X | 10/1, and its rules?

5x gathering is what Four Horsemen | Dickaroo | PVE | 5X | 10/1 states in its name. The cap on group membership is 16 players. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Four Horsemen | Dickaroo | PVE | 5X | 10/1: which one is it?

A procedural map of size 4,250 with seed 129885663, generated by the game, runs on Four Horsemen | Dickaroo | PVE | 5X | 10/1. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto Four Horsemen | Dickaroo | PVE | 5X | 10/1?

In the Rust console (F1), enter client.connect 64.40.223.6:28020. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/TEdvqP27An is its website.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players Player slots: 20.
ts16
Group limit Team size is capped at 16.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.