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HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot

Online NA 66.51.99.4:28020 checked 2h ago

Drill-through
FilterServeris HighMiles 10x PVE|No Bp|SkillTree|Kits|Ra…
Attributes
10x biweekly wipes moddedoxidepve
Last refreshed
Players now 3/ 100
7-day average 2 peak 10
Rank #2,226 top 10% · #352 in NA
Last wipe 13d ago biweekly schedule
Next wipe 22h Thu 29 Oct, 17:53 UTC
Capacity 3% full

Players

average and peak, with its wipes marked
AveragePeak
02.557.51020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:53 UTC, in 22h. Its biweekly schedule tag · low confidence

wipe-day peak8players, last three wipes

Coming wipes

InWhen, UTCKind
22hThu 29 Oct, 17:53 UTCits own
7d 23hThu 5 Nov, 19:00 UTCFW force wipe
14d 22hThu 12 Nov, 17:53 UTCits own
28d 22hThu 26 Nov, 17:53 UTCits own
35d 23hThu 3 Dec, 19:00 UTCFW force wipe
42d 22hThu 10 Dec, 17:53 UTCits own

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC13d ago 8 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
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[NA] Nomad PvE 10x - Skill Tree - Raids - Economy NA · groups of 8+ · 10x · biweekly · 4 on average 2 / 40
[US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO NA · groups of 15+ · 10x · biweekly · 4 on average 2 / 100
[US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase NA · groups of 15+ · 10x · biweekly · 4 on average 2 / 100
GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa NA · groups of 15+ · 10x · biweekly · 4 on average 2 / 100
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] NA · groups of 8+ · 10x · biweekly · 3 on average 3 / 100

Quick answers

from the figures on this page

Wipe data

When does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot wipe?

Its tag guides the prediction, since HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot has too few wipes on record to confirm the schedule. Thursday 29 October at 17:53 UTC is when its next wipe is due. The current world dates from 13 days 1 hours. A wipe every two weeks is stated in its tags.

On HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot, what happens on wipe day?

Recent wipes averaged a busiest count of 8 players. Peak population for the latest wipe came 4 hours after it began.

Server

In which region does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot sit?

The NA tag on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot lists it in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 66.51.99.4:28020.

Which Rust version is HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot on?

On Linux, HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot show, and is it up?

As of the latest refresh, HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot is online. About 9 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 3 October 2026.

Does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot perform well?

Server fps averaged 30 over the last 48 hours, with a floor of 24. Entity count reached 152,320, covering buildings, deployables and the rest of the world. Peak memory was 6,601 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot be read?

The game's server browser reads the tags HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Wipes come once a fortnight; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?

Among the Rust Server Analytics lists HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot fits are: 10x Rust servers, Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Population

Against other Rust servers, how does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot compare?

HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot holds #2,226 on seven-day player hours and #352 in North America, inside the top 10% of the ranked field.

How many players does HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot carry?

Population at the current refresh: 3 players on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot, against 100 slots. The seven-day mean is 2 players, against a peak of 10. The 48-hour peak window is 00:00 UTC, at an average of 7 players.

Map and rules

What are the settings on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot, and its rules?

Gather at 10x on HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot, according to the server name. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?

HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot uses a procedural map of size 3,800 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.

Connection

How do you connect to HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.4:28020. https://highs-pve-server.paynow.store/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp100
Max players Capacity of 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.