MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]
Online NA 66.51.99.21:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 20d 23h | Thu 19 Nov, 17:06 UTC | its own |
| 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:06 UTC7d ago | 9 | – | running | 3 |
| Thu 8 Oct, 20:24 UTC20d ago | 8 | held half | 13.9 days | 5 |
| Thu 1 Oct, 18:05 UTC FW27d ago | 8 | held half | 7.1 days | 2 |
| Thu 17 Sep, 16:34 UTC42d ago | 5 | halved by day 6 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo | NA · groups of 15+ · 10x · biweekly · 44 on average | 30 / 100 |
| [NA] Nomad PvE 10x - Skill Tree - Raids - Economy | NA · groups of 8+ · 10x · biweekly · 4 on average | 4 / 40 |
| [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO | NA · groups of 15+ · 10x · biweekly · 4 on average | 3 / 100 |
| GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa | NA · groups of 15+ · 10x · biweekly · 4 on average | 2 / 100 |
| [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase | NA · groups of 15+ · 10x · biweekly · 4 on average | 3 / 100 |
| Relaxing Rust | Linux Friendly | 10x | PVE | NA · groups of 8+ · 10x · biweekly · 3 on average | 4 / 50 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]: what is it?
Its tag guides the prediction, since MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] has too few wipes on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 7 days. The tags carry an every-two-weeks wipe schedule.
Wipe day on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]: what should you expect?
Across recent wipes the busiest point averaged 8 players. Peak population for the latest wipe came 32 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 67% of cases. The fall below half arrived by day 6 when it didn't hold.
Server
Which location hosts MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
In North America, according to its NA tag, sits MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 66.51.99.21:28015 is its address.
What Rust build does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]. Joining requires the same protocol on your game; Steam handles the update.
How reliable is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], and is it online now?
As of the latest refresh, MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] is online. The uptime it reports puts the last restart at about 47 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] show?
The 48-hour average was 91 server fps; the low was 5. Entity count reached 119,333, covering buildings, deployables and the rest of the world. Memory use reached 5,576 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] carry?
Tags from MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] fits are: 10x Rust servers, Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
Population
Against other Rust servers, how does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] compare?
For player hours over the last seven days, MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] places #1,768 globally and #272 in North America, in the top 8% of all ranked servers.
At what level does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] run its population?
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] holds 3 players of its 100 slots as of the latest update. Averaging 3 players across seven days, the server reached a peak of 9. The 48-hour peak window is 16:00 UTC, at an average of 5 players.
Map and rules
What are the settings on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], and its rules?
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] names a 10x gather rate. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
The game generates a procedural map of size 3,333 with seed 1337 for MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.
Connection
How do you connect to MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?
In the Rust console (F1), enter client.connect 66.51.99.21:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.