Sopwith's Small Maps - Weekly (usually)
Online NA 66.51.99.40:28075 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, top 61% in NA, and #413 of the trio servers (top 66%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 13d 18h | Thu 12 Nov, 00:55 UTC | its own |
| 20d 18h | Thu 19 Nov, 00:55 UTC | its own |
| 27d 18h | Thu 26 Nov, 00:55 UTC | its own |
| 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 18h | Thu 10 Dec, 00:55 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 00:55 UTC5h ago | – | – | running | 0 |
| Thu 15 Oct, 02:42 UTC14d ago | 2 | – | – | 1 |
| Wed 7 Oct, 23:03 UTC21d ago | 1 | halved by day 3 | 7.2 days | 0 |
| Wed 7 Oct, 08:52 UTC21d ago | 2 | – | 0.6 days | 1 |
| Tue 6 Oct, 23:57 UTC22d ago | 2 | – | 0.4 days | 1 |
| Mon 5 Oct, 07:12 UTC23d ago | 1 | – | 1.7 days | 1 |
| Fri 2 Oct, 00:06 UTC27d ago | 1 | halved by day 2 | 3.3 days | 0 |
| Thu 24 Sep, 03:31 UTC35d ago | 1 | held half | 7.9 days | 0 |
| Thu 17 Sep, 05:31 UTC42d ago | 3 | halved by day 2 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusticated.com - US Premium Trio | Thursday Wipes | NA · trio · weekly · 135 on average | 8 / 150 |
| Rusticated.com - US Trio | Monday Wipes | NA · trio · weekly · 97 on average | 101 / 150 |
| RustForNoobs.com | Solo Duo Trio | Weekly | US | NA · trio · weekly · 13 on average | 3 / 150 |
| Reddit.com/r/PlayRust - US Trio | NA · trio · weekly · 12 on average | 4 / 200 |
| RustForNoobs.com | Mondays | Solo Duo Trio | US | NA · trio · weekly · 6 on average | 4 / 150 |
| WARBANDITS.GG |Solo/Duo/Trio|Weekly| JUST WIPED | NA · trio · weekly · 2 on average | 2 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does Sopwith's Small Maps - Weekly (usually) wipe?
The prediction follows its tag, because too few of Sopwith's Small Maps - Weekly (usually)'s wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 5 hours ago. A weekly wipe schedule is published in its tags.
On Sopwith's Small Maps - Weekly (usually), what happens on wipe day?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 27 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 6 when it didn't hold.
Server
In which region does Sopwith's Small Maps - Weekly (usually) sit?
The NA tag on Sopwith's Small Maps - Weekly (usually) lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 66.51.99.40:28075.
Which Rust version is Sopwith's Small Maps - Weekly (usually) on?
Rust network protocol 2635 and build 168909 on Linux is the setup for Sopwith's Small Maps - Weekly (usually). Joining requires the same protocol on your game; Steam handles the update.
What uptime does Sopwith's Small Maps - Weekly (usually) show, and is it up?
As of the latest refresh, Sopwith's Small Maps - Weekly (usually) is online. The uptime it reports puts the last restart at about 4 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Sopwith's Small Maps - Weekly (usually) stable?
The 48-hour average was 8 server fps; the low was 3. Buildings, deployables and all other world objects brought the entity total to 30,213. Memory use reached 1,534 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on Sopwith's Small Maps - Weekly (usually) carry?
The game's server browser reads the tags Sopwith's Small Maps - Weekly (usually) publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^w (Weekly): A weekly wipe cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Sopwith's Small Maps - Weekly (usually) appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Sopwith's Small Maps - Weekly (usually) fits are: Modded Rust servers: live data, Trio Rust servers, live and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Population
What position does Sopwith's Small Maps - Weekly (usually) hold in the server rankings?
Ranked on seven-day player hours, Sopwith's Small Maps - Weekly (usually) is #7,697 overall and #1,137 in North America, within the top 35% of ranked servers. Within the trio segment, its position is #413.
What is the population of Sopwith's Small Maps - Weekly (usually)?
Sopwith's Small Maps - Weekly (usually) holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 3. Across the last 48 hours, 02:00 UTC shows the highest average: 1 players.
Map and rules
How is Sopwith's Small Maps - Weekly (usually) configured, and what rules apply?
The name of Sopwith's Small Maps - Weekly (usually) does not state a gather rate. Groups: trio, capped at 3 players. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on Sopwith's Small Maps - Weekly (usually): which one is it?
Sopwith's Small Maps - Weekly (usually) uses a procedural map of size 2,500 with seed 1, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join Sopwith's Small Maps - Weekly (usually)?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.40:28075.