REQUIEM [1.25X | 75 SLOTS | LIGHT MODS]
Online NA 66.51.99.38:28005 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers, top 49% in NA, and #337 of the quad servers (top 41%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 01:55 UTC5d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 12 / 140 |
| BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab | NA · quad · monthly · 4 on average | 2 / 50 |
| Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 1 / 50 |
| Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| | NA · quad · 4x · monthly · 1 on average | 0 / 100 |
| The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge | NA · quad · 5x · biweekly · 9 on average | 4 / 100 |
| GOBLINGAMING | 5X PVE | NOOB FRIENDLY | NA · quad · 5x · biweekly · 4 on average | 0 / 40 |
Quick answers
from the figures on this pageWipe data
On what cycle does REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] wipe?
The force wipe is the only wipe for REQUIEM [1.25X | 75 SLOTS | LIGHT MODS], once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 5 days 3 hours ago. A monthly wipe schedule is published in its tags.
Wipe day on REQUIEM [1.25X | 75 SLOTS | LIGHT MODS]: what should you expect?
Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 6 hours after it began.
Server details
Which location hosts REQUIEM [1.25X | 75 SLOTS | LIGHT MODS]?
Its NA tag puts REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 66.51.99.38:28005.
What Rust build does REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on REQUIEM [1.25X | 75 SLOTS | LIGHT MODS]. Joining requires the same protocol on your game; Steam handles the update.
What uptime does REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] show, and is it up?
REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] reports online at the current check. Its reported uptime indicates a restart roughly 3 days 4 hours ago. Uptime over the last full days (7) was 70%, or 117 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] stable?
The 48-hour average was 9 server fps; the low was 5. Buildings, deployables and all other world objects brought the entity total to 73,849. Peak memory was 3,127 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do REQUIEM [1.25X | 75 SLOTS | LIGHT MODS]'s tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts4 (Group limit): The cap is 4 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America are the tags REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature REQUIEM [1.25X | 75 SLOTS | LIGHT MODS]?
The following Rust Server Analytics lists count REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.
Population
Against other Rust servers, how does REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] compare?
For player hours over the last seven days, REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] places #5,424 globally and #907 in North America, in the top 24% of all ranked servers. The quad segment places it at #337.
How many players does REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] carry?
Of 50 slots, 3 are filled on REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] at this refresh. The seven-day mean is 0 players, against a peak of 3. Across the last 48 hours, 07:00 UTC shows the highest average: 3 players.
Map and rules
What are the settings on REQUIEM [1.25X | 75 SLOTS | LIGHT MODS], and its rules?
Gather at 1.25x on REQUIEM [1.25X | 75 SLOTS | LIGHT MODS], according to the server name. A maximum of 4 players per group is set (quad). pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for REQUIEM [1.25X | 75 SLOTS | LIGHT MODS]?
REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] uses a procedural map of size 3,500 with seed 108205031, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto REQUIEM [1.25X | 75 SLOTS | LIGHT MODS]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.38:28005.