Cybertek 2x offline raid limit 3
Online NA 66.51.99.23:28020 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 14:18 UTC, in 6h. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6h | Thu 29 Oct, 14:18 UTC | its own |
| 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 6h | Thu 12 Nov, 14:18 UTC | its own |
| 28d 6h | Thu 26 Nov, 14:18 UTC | its own |
| 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 6h | Thu 10 Dec, 14:18 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:18 UTC13d ago | 3 | – | running | 0 |
| Fri 2 Oct, 01:36 UTC27d ago | 3 | halved by day 7 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - US 2X Medium | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · biweekly · 10 on average | 3 / 100 |
| [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! | NA · groups of 8+ · 2x · biweekly · 2 on average | 3 / 75 |
| (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP | NA · groups of 8+ · 2x · biweekly · 2 on average | 1 / 100 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 373 on average | 91 / 150 |
| US Limitless 2x Monthly Main | No BP Wipes | x2 | NA · groups of 12+ · 2x · monthly · 153 on average | 85 / 200 |
| HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 128 on average | 152 / 190 |
Quick answers
from the figures on this pageWipe data
When does Cybertek 2x offline raid limit 3 wipe?
The prediction follows its tag, because too few of Cybertek 2x offline raid limit 3's wipes are on record to confirm the schedule. A wipe is scheduled for Thursday 29 October at 14:18 UTC, according to this server's cycle. The world now in play was created 13 days 17 hours ago. A wipe every two weeks is stated in its tags.
Wipe day on Cybertek 2x offline raid limit 3: what should you expect?
Recent wipes averaged a busiest count of 3 players. The highest player count on the latest wipe arrived 6 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 7.
Server details
What is the hosting location of Cybertek 2x offline raid limit 3?
In North America, according to its NA tag, sits Cybertek 2x offline raid limit 3. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 66.51.99.23:28020 is its address.
What Rust build does Cybertek 2x offline raid limit 3 run?
Rust network protocol 2635 and build 168909 on Linux is the setup for Cybertek 2x offline raid limit 3. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Cybertek 2x offline raid limit 3 show, and is it up?
As of the latest refresh, Cybertek 2x offline raid limit 3 is online. Its reported uptime indicates a restart roughly 1 hours ago. 67% uptime over the last 7 full days, equal to 112 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Cybertek 2x offline raid limit 3 perform well?
Server fps averaged 26 over the last 48 hours, with a floor of 5. Buildings, deployables and all other world objects brought the entity total to 151,202. Memory use reached 4,215 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on Cybertek 2x offline raid limit 3 be read?
The game's server browser reads the tags Cybertek 2x offline raid limit 3 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Cybertek 2x offline raid limit 3?
Among the Rust Server Analytics lists Cybertek 2x offline raid limit 3 fits are: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Player numbers
Where does Cybertek 2x offline raid limit 3 sit among Rust servers?
Cybertek 2x offline raid limit 3 holds #4,765 on seven-day player hours and #806 in North America, inside the top 21% of the ranked field.
At what level does Cybertek 2x offline raid limit 3 run its population?
Cybertek 2x offline raid limit 3 holds 2 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2. The 48-hour peak window is 03:00 UTC, at an average of 2 players.
Map and rules
What are the settings on Cybertek 2x offline raid limit 3, and its rules?
Gather at 2x on Cybertek 2x offline raid limit 3, according to the server name. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map for Cybertek 2x offline raid limit 3?
A procedural map of size 5,000 with seed 7429101, generated by the game, runs on Cybertek 2x offline raid limit 3. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How do you connect to Cybertek 2x offline raid limit 3?
In the Rust console (F1), enter client.connect 66.51.99.23:28020. Launch Rust on this page also works, opening Rust through Steam and connecting you.