ParadoxLabs
Offline 66.51.99.158:4301 checked 40d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 162 on average | 216 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 186 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 35 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 199 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 64 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for ParadoxLabs: what is it?
The rhythm of ParadoxLabs cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 53 days 21 hours ago the current world was made.
Server details
Which location hosts ParadoxLabs?
A region is not published by ParadoxLabs. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 66.51.99.158:4301.
What Rust build does ParadoxLabs run?
On Linux, ParadoxLabs runs Rust network protocol 2633 and build 163794. The protocol has to match before you can join; Steam updates it automatically.
How reliable is ParadoxLabs, and is it online now?
The current status is offline for ParadoxLabs, with the last sighting 40 days 19 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 14 September 2026.
Tags
How should the tags on ParadoxLabs be read?
The game's server browser reads the tags ParadoxLabs publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature ParadoxLabs?
These Rust Server Analytics lists include ParadoxLabs: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does ParadoxLabs compare?
The seven-day player-hours rank for ParadoxLabs is #15,503, inside the top – of all ranked servers.
At what level does ParadoxLabs run its population?
ParadoxLabs is offline at this refresh; the last contact was 40 days 19 hours ago.
Settings
What are the settings on ParadoxLabs, and its rules?
The name of ParadoxLabs does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for ParadoxLabs?
ParadoxLabs uses a procedural map, which the game generates.
Connection
How do you connect to ParadoxLabs?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.158:4301.