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Drill-through Server detail

MayonnaiseSccT

Offline 66.51.99.145:28035 checked 27d ago

Drill-through
FilterServeris MayonnaiseSccT
Attributes
moddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #16,275 top 69%
Last wipe 29d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 12:47 UTC29d ago 1 – running 1
Tue 29 Sep, 17:22 UTC30d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 254 on average 184 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 244 on average 323 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 64 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 47 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 40 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 98 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does MayonnaiseSccT wipe?

With too few of its wipes on record, MayonnaiseSccT's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 29 days 4 hours ago the current world was made.

On MayonnaiseSccT, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts MayonnaiseSccT?

The region code of MayonnaiseSccT is us1, but no region is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 66.51.99.145:28035.

What Rust build does MayonnaiseSccT run?

On Linux, MayonnaiseSccT runs Rust network protocol 2634 and build 166493. Joining requires the same protocol on your game; Steam handles the update.

How reliable is MayonnaiseSccT, and is it online now?

Offline at this refresh: MayonnaiseSccT, last seen 27 days 23 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 28 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do MayonnaiseSccT's tags stand for?

The game's server browser reads the tags MayonnaiseSccT publishes: gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166493 (Build): Build number 166493; ptrak (Networking): RakNet is the network layer, the game's standard one; $rus1 (Region code): Region code: us1; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature MayonnaiseSccT?

These Rust Server Analytics lists include MayonnaiseSccT: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does MayonnaiseSccT compare?

The seven-day player-hours rank for MayonnaiseSccT is #16,275, inside the top 69% of all ranked servers.

At what level does MayonnaiseSccT run its population?

MayonnaiseSccT is offline at this refresh; the last contact was 27 days 23 hours ago.

Map and rules

What settings and rules does MayonnaiseSccT use?

No gather rate is given in the name of MayonnaiseSccT. The default group cap of 8 players applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on MayonnaiseSccT: which one is it?

The game generates a procedural map of size 4,000 with seed 584990383 for MayonnaiseSccT. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.

How to join

What is the way onto MayonnaiseSccT?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.145:28035. https://farmingparadiserust.net/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$rus1,v2634,^p,gmvanilla,cs166493,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166493
Build Build number 166493.
ptrak
Networking RakNet is the network layer, the game's standard one.
$rus1
Region code Region code: us1.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.