[NA] RustAscent PvP 2x | Quads | Events | QoL
Online NA 66.51.99.118:28215 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 17:48 UTC, in 37m. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 37m | Thu 29 Oct, 17:48 UTC | its own |
| 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 0h | Thu 12 Nov, 17:48 UTC | its own |
| 28d 0h | Thu 26 Nov, 17:48 UTC | its own |
| 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 0h | Thu 10 Dec, 17:48 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:48 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - US 2X Medium | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · biweekly · 10 on average | 8 / 100 |
| [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! | NA · groups of 8+ · 2x · biweekly · 3 on average | 4 / 75 |
| (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP | NA · groups of 8+ · 2x · biweekly · 2 on average | 1 / 100 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 378 on average | 159 / 200 |
| US Limitless 2x Monthly Main | No BP Wipes | x2 | NA · groups of 12+ · 2x · monthly · 157 on average | 71 / 200 |
| HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 129 on average | 147 / 140 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [NA] RustAscent PvP 2x | Quads | Events | QoL wipe?
Its tag guides the prediction, since [NA] RustAscent PvP 2x | Quads | Events | QoL has too few wipes on record to confirm the schedule. Thursday 29 October at 17:48 UTC is when its next wipe is due. The current world dates from 27 days 23 hours. Its tags publish a wipe schedule of every two weeks.
Wipe day on [NA] RustAscent PvP 2x | Quads | Events | QoL: what should you expect?
Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
In which region does [NA] RustAscent PvP 2x | Quads | Events | QoL sit?
Its NA tag puts [NA] RustAscent PvP 2x | Quads | Events | QoL in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 66.51.99.118:28215 is its address.
What Rust build does [NA] RustAscent PvP 2x | Quads | Events | QoL run?
On Linux, [NA] RustAscent PvP 2x | Quads | Events | QoL runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is [NA] RustAscent PvP 2x | Quads | Events | QoL, and is it online now?
The current status of [NA] RustAscent PvP 2x | Quads | Events | QoL is online. About 2 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does [NA] RustAscent PvP 2x | Quads | Events | QoL show?
Server fps averaged 30 over the last 48 hours, with a floor of 30. Buildings, deployables and all other world objects brought the entity total to 134,843. At its highest, memory use was 5,661 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do [NA] RustAscent PvP 2x | Quads | Events | QoL's tags stand for?
The game's server browser reads the tags [NA] RustAscent PvP 2x | Quads | Events | QoL publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins; NA (North America): North America is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature [NA] RustAscent PvP 2x | Quads | Events | QoL?
These Rust Server Analytics lists include [NA] RustAscent PvP 2x | Quads | Events | QoL: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Whose server is [NA] RustAscent PvP 2x | Quads | Events | QoL?
2 other servers we track publish a rustascent.com hostname too, and so does [NA] RustAscent PvP 2x | Quads | Events | QoL, which points to a shared operator.
Population
Where does [NA] RustAscent PvP 2x | Quads | Events | QoL sit among Rust servers?
Ranked on seven-day player hours, [NA] RustAscent PvP 2x | Quads | Events | QoL is #15,327 overall and #1,502 in North America, within the top 69% of ranked servers.
At what level does [NA] RustAscent PvP 2x | Quads | Events | QoL run its population?
[NA] RustAscent PvP 2x | Quads | Events | QoL holds 0 players of its 50 slots as of the latest update. Averaged across seven days, the population is 0 players.
Settings
What are the settings on [NA] RustAscent PvP 2x | Quads | Events | QoL, and its rules?
2x gathering is what [NA] RustAscent PvP 2x | Quads | Events | QoL states in its name. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [NA] RustAscent PvP 2x | Quads | Events | QoL: which one is it?
A procedural map of size 4,500 with seed 1336676956, generated by the game, runs on [NA] RustAscent PvP 2x | Quads | Events | QoL. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to [NA] RustAscent PvP 2x | Quads | Events | QoL?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.118:28215. Find it online at https://store.rustascent.com/.