J Rust Server
Online NA 66.51.98.57:28020 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Saturday 31 October, 17:38 UTC, in 3d 22h. Every Saturday at 17:38 UTC · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 3d 22h | Sat 31 Oct, 17:38 UTC | its own |
| 9d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 10d 22h | Sat 7 Nov, 17:38 UTC | its own |
| 17d 22h | Sat 14 Nov, 17:38 UTC | its own |
| 24d 22h | Sat 21 Nov, 17:38 UTC | its own |
| 31d 22h | Sat 28 Nov, 17:38 UTC | its own |
| 37d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 38d 22h | Sat 5 Dec, 17:38 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 17:38 UTC3d ago | 0 | – | running | 0 |
| Sat 17 Oct, 17:24 UTC10d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 16 on average | 12 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 7 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0 / 15 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 0 / 50 |
| [US] Busy Adults PVP BY Chill-AXX | NA · groups of 8+ · monthly · 1 on average | 0 / 50 |
Quick answers
from the figures on this pageWipe data
When does J Rust Server wipe?
On J Rust Server the wipe rhythm is every Saturday at 17:38 UTC. Saturday 31 October at 17:38 UTC is when its next wipe is due. The world now in play was created 3 days 1 hours ago. Its tags state a wipe schedule of one month.
Wipe day on J Rust Server: what should you expect?
Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.
Server details
Which location hosts J Rust Server?
The NA tag on J Rust Server lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 66.51.98.57:28020 is its address.
Which Rust version is J Rust Server on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on J Rust Server. The protocol has to match before you can join; Steam updates it automatically.
How reliable is J Rust Server, and is it online now?
J Rust Server reports online at the current check. About 2 days 23 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 9 October 2026 is when Rust Server Analytics first recorded it.
Does J Rust Server perform well?
The 48-hour average was 5 server fps; the low was 5. Buildings, deployables and all other world objects brought the entity total to 45,965. Peak memory was 2,154 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do J Rust Server's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): The server browser files it under North America are the tags J Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature J Rust Server?
These Rust Server Analytics lists include J Rust Server: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Player numbers
Where does J Rust Server sit among Rust servers?
For player hours over the last seven days, J Rust Server places #15,383 globally and #1,552 in North America, in the top 70% of all ranked servers.
What is the population of J Rust Server?
J Rust Server holds 0 players of its 50 slots as of the latest update. Averaged across seven days, the population is 0 players.
Settings
What settings and rules does J Rust Server use?
Gather rate is not mentioned in the name of J Rust Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for J Rust Server?
The game generates a procedural map of size 3,000 with seed 418060900 for J Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to J Rust Server?
In the Rust console (F1), enter client.connect 66.51.98.57:28020. Launch Rust on this page also works, opening Rust through Steam and connecting you.