CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks
Online NA 66.51.98.50:28000 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 13d 7h | Wed 11 Nov, 22:11 UTC | its own |
| 27d 7h | Wed 25 Nov, 22:11 UTC | its own |
| 35d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 41d 7h | Wed 9 Dec, 22:11 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 22:11 UTC14d ago | 1 | – | running | 0 |
| Fri 9 Oct, 20:13 UTC19d ago | 1 | halved by day 1 | 5.1 days | 0 |
| Sun 4 Oct, 21:34 UTC24d ago | 2 | held half | 4.9 days | 1 |
| Thu 1 Oct, 18:15 UTC FW27d ago | 1 | held half | 3.1 days | 0 |
| Mon 28 Sep, 23:33 UTC30d ago | 1 | held half | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - US 2X Medium | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · biweekly · 10 on average | 6 / 100 |
| [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! | NA · groups of 8+ · 2x · biweekly · 2 on average | 1 / 75 |
| (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP | NA · groups of 8+ · 2x · biweekly · 2 on average | 1 / 100 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 376 on average | 138 / 150 |
| US Limitless 2x Monthly Main | No BP Wipes | x2 | NA · groups of 12+ · 2x · monthly · 156 on average | 34 / 200 |
| HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 129 on average | 108 / 105 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks: what is it?
The tag sets the prediction: too few of CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks's wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 14 days 16 hours ago. A wipe every two weeks is stated in its tags.
Wipe day on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks: what should you expect?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 75% of recent wipes. The fall below half arrived by day 1 when it didn't hold.
Server details
What is the hosting location of CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?
Its NA tag puts CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 66.51.98.50:28000.
Which Rust version is CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks on?
On Linux, CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks, and is it online now?
The current status of CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks is online. Its reported uptime indicates a restart roughly 2 hours ago. Of 168 hours in the last 7 full days, 166 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
Does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks perform well?
The 48-hour average was 5 server fps; the low was 5. At its highest the entity count was 29,355, including buildings, deployables and all else. Memory use reached 2,056 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks carry?
Tags from CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; ^q (Premium): Rust premium status is required to join; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?
The following Rust Server Analytics lists count CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Player numbers
Where does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks sit among Rust servers?
Ranked on seven-day player hours, CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks is #15,335 overall and #1,505 in North America, within the top 69% of ranked servers.
How many players does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks carry?
Of 50 slots, 0 are filled on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks at this refresh. Averaged across seven days, the population is 0 players.
Map and rules
What are the settings on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks, and its rules?
CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks names a 2x gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Rust premium status is required to join. VAC, Valve's anti-cheat, is enabled.
What is the map for CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?
A procedural map of size 2,500 with seed 546844637, generated by the game, runs on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?
In the Rust console (F1), enter client.connect 66.51.98.50:28000. Launch Rust on this page also works, opening Rust through Steam and connecting you. Rust premium status is required to join. https://discord.com/invite/7ejjwauC is its website.