Heralds' Rust Server
Online NA 66.51.96.69:28040 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:07 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree | NA · quad · monthly · 1 on average | 0 / 75 |
| Reddit.com/r/PlayRust - US Monthly Quad | NA · quad · monthly · 12 on average | 8 / 200 |
| RustForNoobs.com | Solo Duo Trio Quad | Monthly | US | NA · quad · monthly · 3 on average | 9 / 150 |
| Rusty Pirates | No Decay | Monthly | No BP Wipes | NA · quad · monthly · 1 on average | 0 / 50 |
| Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip | NA · quad · 2x · monthly · 245 on average | 273 / 300 |
| US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly | NA · quad · 2x · monthly · 145 on average | 225 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Heralds' Rust Server: what is it?
With the force wipe, once a month, Heralds' Rust Server wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 26 days 17 hours ago. Its tags state a wipe schedule of one month.
Wipe day on Heralds' Rust Server: what should you expect?
The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
In which region does Heralds' Rust Server sit?
In North America, according to its NA tag, sits Heralds' Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 66.51.96.69:28040.
What Rust build does Heralds' Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is the setup for Heralds' Rust Server. Your game must match the protocol to join, and Steam applies that update.
How reliable is Heralds' Rust Server, and is it online now?
The current status of Heralds' Rust Server is online. Its reported uptime indicates a restart roughly 15 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Heralds' Rust Server perform well?
Over 48 hours the average held at 5 server fps, and the minimum was 5. Buildings, deployables and all other world objects brought the entity total to 91,287. At its highest, memory use was 2,672 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on Heralds' Rust Server carry?
The game's server browser reads the tags Heralds' Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Heralds' Rust Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Heralds' Rust Server: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does Heralds' Rust Server compare?
Ranked on seven-day player hours, Heralds' Rust Server is #15,349 overall and #1,520 in North America, within the top 69% of ranked servers. In the quad peer group, the rank is #624.
How many players does Heralds' Rust Server carry?
Of 50 slots, 0 are filled on Heralds' Rust Server at this refresh. The population has averaged 0 players over seven days.
Settings
What settings and rules does Heralds' Rust Server use?
No gather rate is given in the name of Heralds' Rust Server. A maximum of 4 players per group is set (quad). It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on Heralds' Rust Server: which one is it?
A procedural map of size 4,000 with seed 303130808, generated by the game, runs on Heralds' Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to Heralds' Rust Server?
In the Rust console (F1), enter client.connect 66.51.96.69:28040. Launch Rust on this page also works, opening Rust through Steam and connecting you.