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Drill-through Server detail

Chris's Private PvE

Offline 66.30.204.52:28015 checked 39d ago

Drill-through
FilterServeris Chris's Private PvE
Attributes
moddedcarbon
Last refreshed
Players now 1/ 2
7-day average 0 peak –
Rank #13,254 no region published
Last wipe 39d ago no schedule published
Next wipe – no wipe seen yet
Capacity 50% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe data

When does Chris's Private PvE wipe?

Too few wipes on record for Chris's Private PvE to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 39 days 5 hours ago the current world was made.

Server details

Which location hosts Chris's Private PvE?

A region is not published by Chris's Private PvE. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 66.30.204.52:28015 is its address.

What Rust build does Chris's Private PvE run?

The platform is Windows, with Rust network protocol 2633 and build 164530 running on Chris's Private PvE. Your game must match the protocol to join, and Steam applies that update.

How reliable is Chris's Private PvE, and is it online now?

Offline at this refresh: Chris's Private PvE, last seen 39 days 1 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 19 September 2026.

Lists and tags

How should the tags on Chris's Private PvE be read?

Tags from Chris's Private PvE, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Chris's Private PvE appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Chris's Private PvE among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Where does Chris's Private PvE sit among Rust servers?

Player hours for the last seven days place Chris's Private PvE at #13,254, in the top – of the ranked field.

How many players does Chris's Private PvE carry?

Chris's Private PvE is offline at this refresh; the last contact was 39 days 1 hours ago.

Map and rules

How is Chris's Private PvE configured, and what rules apply?

Gather rate is not mentioned in the name of Chris's Private PvE. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Chris's Private PvE: which one is it?

Chris's Private PvE uses a procedural map, which the game generates.

Connection

How can a player join Chris's Private PvE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.30.204.52:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Capacity of 2 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.