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Drill-through Server detail

Server_210_DevBlog

Offline 66.234.150.186:28015 checked 6d ago

Drill-through
FilterServeris Server_210_DevBlog
Attributes
modded
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #13,662 top 61%
Last wipe 7d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 45 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 36 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 85 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 322 / 350

Quick answers

from the figures on this page

Wipe data

On what cycle does Server_210_DevBlog wipe?

With too few of its wipes on record, Server_210_DevBlog's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 7 days 7 hours.

Server

Which location hosts Server_210_DevBlog?

No region appears in what Server_210_DevBlog publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 66.234.150.186:28015 is its address.

Which Rust version is Server_210_DevBlog on?

Rust network protocol 2201 on Windows is the setup for Server_210_DevBlog. Your game must match the protocol to join, and Steam applies that update.

How reliable is Server_210_DevBlog, and is it online now?

Last seen 6 days 3 hours ago, Server_210_DevBlog now reports offline. Of 144 hours in the last 6 full days, 3 were up: 2%. The first sighting of it by Rust Server Analytics was on 22 October 2026.

Lists and tags

How should the tags on Server_210_DevBlog be read?

The game's server browser reads the tags Server_210_DevBlog publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; v2201 (Protocol): Protocol 2201 is required: your game must match to connect; oxide (Oxide): The Oxide (uMod) plugin framework is installed; modded (Modded): The Modded section, because plugins or settings modify play; hd910d3d2 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set; stok (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Server_210_DevBlog appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Server_210_DevBlog among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 2 weeks.

Population

What position does Server_210_DevBlog hold in the server rankings?

The seven-day player-hours rank for Server_210_DevBlog is #13,662, inside the top 61% of all ranked servers.

At what level does Server_210_DevBlog run its population?

No response from Server_210_DevBlog at the latest check, with a last sighting 6 days 3 hours ago. Seven-day figures: an average of 0 players and a peak of 1.

Settings

How is Server_210_DevBlog configured, and what rules apply?

No gather rate is given in the name of Server_210_DevBlog. Group limit: not published. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. VAC, Valve's anti-cheat, is disabled.

What is the map for Server_210_DevBlog?

A procedural map, generated by the game, runs on Server_210_DevBlog.

Connection

How can a player join Server_210_DevBlog?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.234.150.186:28015.

Server tags

what each one means

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
v2201
Protocol Protocol 2201 is required: your game must match to connect.

Mods and access

oxide
Oxide The Oxide (uMod) plugin framework is installed.
modded
Modded The Modded section, because plugins or settings modify play.

Other

hd910d3d2
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.
stok
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.