Rust Server Analytics 85,544 players11,830 servers
All servers
Drill-through Server detail

SigMaGames.net Monthly kits

Online 66.179.242.247:28015 checked 11m ago

Drill-through
FilterServeris SigMaGames.net Monthly kits
Attributes
moddedcarbon
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #15,268 top 68%
Last wipe 27d ago no schedule published
Next wipe 6d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
6d 21hThu 5 Nov, 19:00 UTCFW force wipe
34d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:07 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 95 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 33 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 99 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 336 / 350

Quick answers

from the figures on this page

Wipe cycle

When does SigMaGames.net Monthly kits wipe?

With the force wipe, once a month, SigMaGames.net Monthly kits wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 27 days 23 hours ago.

Wipe day on SigMaGames.net Monthly kits: what should you expect?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of SigMaGames.net Monthly kits?

No region appears in what SigMaGames.net Monthly kits publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 66.179.242.247:28015.

Which Rust version is SigMaGames.net Monthly kits on?

On Linux, SigMaGames.net Monthly kits runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is SigMaGames.net Monthly kits up, and how steady is its uptime?

As of the latest refresh, SigMaGames.net Monthly kits is online. Its reported uptime indicates a restart roughly 6 days 22 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on SigMaGames.net Monthly kits stable?

Over 48 hours the average held at 115 server fps, and the minimum was 74. Buildings, deployables and all other world objects brought the entity total to 133,277. At its highest, memory use was 5,807 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do SigMaGames.net Monthly kits's tags stand for?

Tags from SigMaGames.net Monthly kits, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp500 (Max players): Player slots: 500; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins; rustmaps (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does SigMaGames.net Monthly kits appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count SigMaGames.net Monthly kits among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Where does SigMaGames.net Monthly kits sit among Rust servers?

Player hours for the last seven days place SigMaGames.net Monthly kits at #15,268, in the top 68% of the ranked field.

How many players does SigMaGames.net Monthly kits carry?

SigMaGames.net Monthly kits holds 0 players of its 500 slots as of the latest update. The population has averaged 0 players over seven days.

Settings

What are the settings on SigMaGames.net Monthly kits, and its rules?

The name of SigMaGames.net Monthly kits does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on SigMaGames.net Monthly kits: which one is it?

A custom map of size 5,000 is used on SigMaGames.net Monthly kits; its file is published and downloadable here.

How to join

What is the way onto SigMaGames.net Monthly kits?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.179.242.247:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,rustmaps,^z,^y

Game

gmvanilla
Game mode The vanilla survival format.
mp500
Max players Player slots: 500.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Other

rustmaps
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.